![]() # Objective - Using the cross product to compute the perpendicular distance reduces one multiplication and two additions. |
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.. | ||
bounded2d | ||
bounded3d | ||
mod.rs | ||
raycast2d.rs | ||
raycast3d.rs |
![]() # Objective - Using the cross product to compute the perpendicular distance reduces one multiplication and two additions. |
||
---|---|---|
.. | ||
bounded2d | ||
bounded3d | ||
mod.rs | ||
raycast2d.rs | ||
raycast3d.rs |