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bevy
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7ba45849f3
bevy
/
crates
/
bevy_sprite
/
src
/
render
History
David Ackerman
7ba45849f3
Add default for texture format (
#675
)
2020-10-16 11:44:31 -07:00
..
mod.rs
Add default for texture format (
#675
)
2020-10-16 11:44:31 -07:00
sprite_sheet.frag
sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout
2020-06-21 17:43:36 -07:00
sprite_sheet.vert
render: add atlas padding support to work around MSAA artifacts, disable MSAA by default
2020-07-30 14:38:13 -07:00
sprite.frag
sprite: use bevy_transform types in sprite entities
2020-06-22 12:14:40 -07:00
sprite.vert
Resize mode for Sprite component (
#430
)
2020-09-08 12:04:22 -07:00