 cebb553bff
			
		
	
	
		cebb553bff
		
	
	
	
	
		
			
			[RENDERED](https://github.com/NiklasEi/bevy/blob/ecs_readme/crates/bevy_ecs/README.md) Since I am trying to learn more about Bevy ECS at the moment, I thought this issue is a perfect fit. This PR adds a readme to the `bevy_ecs` crate containing a minimal running example of stand alone `bevy_ecs`. Unique features like customizable component storage, Resources or change detection are introduced. For each of these features the readme links to an example in a newly created examples directory inside the `bevy_esc` crate. Resolves #2008 Co-authored-by: Carter Anderson <mcanders1@gmail.com>
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy_ecs::prelude::*;
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| use rand::Rng;
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| use std::ops::Deref;
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| 
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| // In this example we add a counter resource and increase it's value in one system,
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| // while a different system prints the current count to the console.
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| fn main() {
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|     // Create a world
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|     let mut world = World::new();
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| 
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|     // Add the counter resource
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|     world.insert_resource(Counter { value: 0 });
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| 
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|     // Create a schedule and a stage
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|     let mut schedule = Schedule::default();
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|     let mut update = SystemStage::parallel();
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| 
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|     // Add systems to increase the counter and to print out the current value
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|     update.add_system(increase_counter.system().label(CounterSystem::Increase));
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|     update.add_system(print_counter.system().after(CounterSystem::Increase));
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|     schedule.add_stage("update", update);
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| 
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|     for iteration in 1..=10 {
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|         println!("Simulating frame {}/10", iteration);
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|         schedule.run(&mut world);
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|     }
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| }
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| 
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| // Counter resource to be increased and read by systems
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| #[derive(Debug)]
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| struct Counter {
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|     pub value: i32,
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| }
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| 
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| // System label to enforce a run order of our systems
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| #[derive(SystemLabel, Debug, Clone, PartialEq, Eq, Hash)]
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| enum CounterSystem {
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|     Increase,
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| }
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| 
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| fn increase_counter(mut counter: ResMut<Counter>) {
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|     if rand::thread_rng().gen_bool(0.5) {
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|         counter.value += 1;
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|         println!("    Increased counter value");
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|     }
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| }
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| 
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| fn print_counter(counter: Res<Counter>) {
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|     println!("    {:?}", counter.deref());
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| }
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