# Objective - Fixes overflow when calling `RenderLayers::iter_layers` on layers of the form `k * 64 - 1` - Causes a panic in debug mode, and an infinite iterator in release mode ## Solution - Use `u64::checked_shr` instead of `>>=` ## Testing - Added a test case for this: `render_layer_iter_no_overflow` |
||
|---|---|---|
| .. | ||
| macros | ||
| src | ||
| Cargo.toml | ||
| README.md | ||