bevy/crates/bevy_ui
Jasen Borisov 7d065eeb71
3D OrthographicProjection improvements + new example (#1361)
* use `length_squared` for visible entities

* ortho projection 2d/3d different depth calculation

* use ScalingMode::FixedVertical for 3d ortho

* new example: 3d orthographic
2021-01-31 16:22:06 -08:00
..
src 3D OrthographicProjection improvements + new example (#1361) 2021-01-31 16:22:06 -08:00
Cargo.toml remove panics when mixing UI and non UI entities in hierarchy (#1180) 2021-01-01 16:06:40 -06:00