* use `length_squared` for visible entities * ortho projection 2d/3d different depth calculation * use ScalingMode::FixedVertical for 3d ortho * new example: 3d orthographic |
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|---|---|---|
| .. | ||
| src | ||
| Cargo.toml | ||
* use `length_squared` for visible entities * ortho projection 2d/3d different depth calculation * use ScalingMode::FixedVertical for 3d ortho * new example: 3d orthographic |
||
|---|---|---|
| .. | ||
| src | ||
| Cargo.toml | ||