 bca057d7ec
			
		
	
	
		bca057d7ec
		
			
		
	
	
	
	
		
			
			# Objective Problems: * The clipped, non-visible regions of UI nodes are interactive. * `RelativeCursorPostion` is set relative to the visible part of the node. It should be relative to the whole node. * The `RelativeCursorPostion::mouse_over` method returns `true` when the mouse is over a clipped part of a node. fixes #10470 ## Solution Intersect a node's bounding rect with its clipping rect before checking if it contains the cursor. Added the field `normalized_visible_node_rect` to `RelativeCursorPosition`. This is set to the bounds of the unclipped area of the node rect by `ui_focus_system` expressed in normalized coordinates relative to the entire node. Instead of checking if the normalized cursor position lies within a unit square, it instead checks if it is contained by `normalized_visible_node_rect`. Added outlines to the `overflow` example that appear when the cursor is over the visible part of the images, but not the clipped area. --- ## Changelog * `ui_focus_system` intersects a node's bounding rect with its clipping rect before checking if mouse over. * Added the field `normalized_visible_node_rect` to `RelativeCursorPosition`. This is set to the bounds of the unclipped area of the node rect by `ui_focus_system` expressed in normalized coordinates relative to the entire node. * `RelativeCursorPostion` is calculated relative to the whole node's position and size, not only the visible part. * `RelativeCursorPosition::mouse_over` only returns true when the mouse is over an unclipped region of the UI node. * Removed the `Deref` and `DerefMut` derives from `RelativeCursorPosition` as it is no longer a single field struct. * Added some outlines to the `overflow` example that respond to `Interaction` changes. ## Migration Guide The clipped areas of UI nodes are no longer interactive. `RelativeCursorPostion` is now calculated relative to the whole node's position and size, not only the visible part. Its `mouse_over` method only returns true when the cursor is over an unclipped part of the node. `RelativeCursorPosition` no longer implements `Deref` and `DerefMut`.
		
			
				
	
	
		
			126 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Simple example demonstrating overflow behavior.
 | |
| 
 | |
| use bevy::{prelude::*, winit::WinitSettings};
 | |
| 
 | |
| fn main() {
 | |
|     App::new()
 | |
|         .add_plugins(DefaultPlugins)
 | |
|         // Only run the app when there is user input. This will significantly reduce CPU/GPU use.
 | |
|         .insert_resource(WinitSettings::desktop_app())
 | |
|         .add_systems(Startup, setup)
 | |
|         .add_systems(Update, update_outlines)
 | |
|         .run();
 | |
| }
 | |
| 
 | |
| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
 | |
|     commands.spawn(Camera2dBundle::default());
 | |
| 
 | |
|     let text_style = TextStyle {
 | |
|         font: asset_server.load("fonts/FiraMono-Medium.ttf"),
 | |
|         font_size: 20.0,
 | |
|         ..default()
 | |
|     };
 | |
| 
 | |
|     let image = asset_server.load("branding/icon.png");
 | |
| 
 | |
|     commands
 | |
|         .spawn(NodeBundle {
 | |
|             style: Style {
 | |
|                 width: Val::Percent(100.),
 | |
|                 height: Val::Percent(100.),
 | |
|                 align_items: AlignItems::Center,
 | |
|                 justify_content: JustifyContent::Center,
 | |
|                 ..Default::default()
 | |
|             },
 | |
|             background_color: Color::ANTIQUE_WHITE.into(),
 | |
|             ..Default::default()
 | |
|         })
 | |
|         .with_children(|parent| {
 | |
|             for overflow in [
 | |
|                 Overflow::visible(),
 | |
|                 Overflow::clip_x(),
 | |
|                 Overflow::clip_y(),
 | |
|                 Overflow::clip(),
 | |
|             ] {
 | |
|                 parent
 | |
|                     .spawn(NodeBundle {
 | |
|                         style: Style {
 | |
|                             flex_direction: FlexDirection::Column,
 | |
|                             align_items: AlignItems::Center,
 | |
|                             margin: UiRect::horizontal(Val::Px(25.)),
 | |
|                             ..Default::default()
 | |
|                         },
 | |
|                         ..Default::default()
 | |
|                     })
 | |
|                     .with_children(|parent| {
 | |
|                         let label = format!("{overflow:#?}");
 | |
|                         parent
 | |
|                             .spawn(NodeBundle {
 | |
|                                 style: Style {
 | |
|                                     padding: UiRect::all(Val::Px(10.)),
 | |
|                                     margin: UiRect::bottom(Val::Px(25.)),
 | |
|                                     ..Default::default()
 | |
|                                 },
 | |
|                                 background_color: Color::DARK_GRAY.into(),
 | |
|                                 ..Default::default()
 | |
|                             })
 | |
|                             .with_children(|parent| {
 | |
|                                 parent.spawn(TextBundle {
 | |
|                                     text: Text::from_section(label, text_style.clone()),
 | |
|                                     ..Default::default()
 | |
|                                 });
 | |
|                             });
 | |
|                         parent
 | |
|                             .spawn(NodeBundle {
 | |
|                                 style: Style {
 | |
|                                     width: Val::Px(100.),
 | |
|                                     height: Val::Px(100.),
 | |
|                                     padding: UiRect {
 | |
|                                         left: Val::Px(25.),
 | |
|                                         top: Val::Px(25.),
 | |
|                                         ..Default::default()
 | |
|                                     },
 | |
|                                     overflow,
 | |
|                                     ..Default::default()
 | |
|                                 },
 | |
|                                 background_color: Color::GRAY.into(),
 | |
|                                 ..Default::default()
 | |
|                             })
 | |
|                             .with_children(|parent| {
 | |
|                                 parent.spawn((
 | |
|                                     ImageBundle {
 | |
|                                         image: UiImage::new(image.clone()),
 | |
|                                         style: Style {
 | |
|                                             min_width: Val::Px(100.),
 | |
|                                             min_height: Val::Px(100.),
 | |
|                                             ..Default::default()
 | |
|                                         },
 | |
|                                         background_color: Color::WHITE.into(),
 | |
| 
 | |
|                                         ..Default::default()
 | |
|                                     },
 | |
|                                     Interaction::default(),
 | |
|                                     Outline {
 | |
|                                         width: Val::Px(2.),
 | |
|                                         offset: Val::Px(2.),
 | |
|                                         color: Color::NONE,
 | |
|                                     },
 | |
|                                 ));
 | |
|                             });
 | |
|                     });
 | |
|             }
 | |
|         });
 | |
| }
 | |
| 
 | |
| fn update_outlines(mut outlines_query: Query<(&mut Outline, Ref<Interaction>)>) {
 | |
|     for (mut outline, interaction) in outlines_query.iter_mut() {
 | |
|         if interaction.is_changed() {
 | |
|             outline.color = match *interaction {
 | |
|                 Interaction::Pressed => Color::RED,
 | |
|                 Interaction::Hovered => Color::WHITE,
 | |
|                 Interaction::None => Color::NONE,
 | |
|             };
 | |
|         }
 | |
|     }
 | |
| }
 |