bevy/crates/bevy_internal/Cargo.toml
François 8070c29c21
Take example screenshots in CI (#8488)
# Objective

- I want to take screenshots of examples in CI to help with validation
of changes

## Solution

- Can override how much time is updated per frame
- Can specify on which frame to take a screenshots
- Save screenshots in CI

I reused the `TimeUpdateStrategy::ManualDuration` to be able to set the
time update strategy to a fixed duration every frame. Its previous
meaning didn't make much sense to me. This change makes it possible to
have screenshots that are exactly the same across runs.

If this gets merged, I'll add visual comparison of screenshots between
runs to ensure nothing gets broken

## Migration Guide

* `TimeUpdateStrategy::ManualDuration` meaning has changed. Instead of
setting time to `Instant::now()` plus the given duration, it sets time
to last update plus the given duration.
2023-05-01 18:00:01 +00:00

141 lines
6.1 KiB
TOML

[package]
name = "bevy_internal"
version = "0.11.0-dev"
edition = "2021"
description = "An internal Bevy crate used to facilitate optional dynamic linking via the 'dynamic_linking' feature"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["game", "engine", "gamedev", "graphics", "bevy"]
categories = ["game-engines", "graphics", "gui", "rendering"]
[features]
trace = [
"bevy_app/trace",
"bevy_core_pipeline?/trace",
"bevy_ecs/trace",
"bevy_log/trace",
"bevy_render?/trace",
"bevy_hierarchy/trace",
"bevy_winit?/trace"
]
trace_chrome = [ "bevy_log/tracing-chrome" ]
trace_tracy = ["bevy_render?/tracing-tracy", "bevy_log/tracing-tracy" ]
trace_tracy_memory = ["bevy_log/trace_tracy_memory"]
wgpu_trace = ["bevy_render/wgpu_trace"]
debug_asset_server = ["bevy_asset/debug_asset_server"]
detailed_trace = ["bevy_utils/detailed_trace"]
# Image format support for texture loading (PNG and HDR are enabled by default)
exr = ["bevy_render/exr"]
hdr = ["bevy_render/hdr"]
png = ["bevy_render/png"]
tga = ["bevy_render/tga"]
jpeg = ["bevy_render/jpeg"]
bmp = ["bevy_render/bmp"]
webp = ["bevy_render/webp"]
basis-universal = ["bevy_render/basis-universal"]
dds = ["bevy_render/dds"]
ktx2 = ["bevy_render/ktx2"]
# For ktx2 supercompression
zlib = ["bevy_render/zlib"]
zstd = ["bevy_render/zstd"]
# Include tonemapping LUT KTX2 files.
tonemapping_luts = ["bevy_core_pipeline/tonemapping_luts"]
# Audio format support (vorbis is enabled by default)
flac = ["bevy_audio/flac"]
mp3 = ["bevy_audio/mp3"]
vorbis = ["bevy_audio/vorbis"]
wav = ["bevy_audio/wav"]
minimp3 = ["bevy_audio/minimp3"]
symphonia-aac = ["bevy_audio/symphonia-aac"]
symphonia-all = ["bevy_audio/symphonia-all"]
symphonia-flac = ["bevy_audio/symphonia-flac"]
symphonia-isomp4 = ["bevy_audio/symphonia-isomp4"]
symphonia-vorbis = ["bevy_audio/symphonia-vorbis"]
symphonia-wav = ["bevy_audio/symphonia-wav"]
# Shader formats
shader_format_glsl = ["bevy_render/shader_format_glsl"]
shader_format_spirv = ["bevy_render/shader_format_spirv"]
# Enable watching file system for asset hot reload
filesystem_watcher = ["bevy_asset/filesystem_watcher"]
serialize = ["bevy_core/serialize", "bevy_input/serialize", "bevy_time/serialize", "bevy_window/serialize", "bevy_transform/serialize", "bevy_math/serialize", "bevy_scene/serialize"]
# Display server protocol support (X11 is enabled by default)
wayland = ["bevy_winit/wayland"]
x11 = ["bevy_winit/x11"]
# enable rendering of font glyphs using subpixel accuracy
subpixel_glyph_atlas = ["bevy_text/subpixel_glyph_atlas"]
# Optimise for WebGL2
webgl = ["bevy_core_pipeline?/webgl", "bevy_pbr?/webgl", "bevy_render?/webgl"]
# enable systems that allow for automated testing on CI
bevy_ci_testing = ["bevy_app/bevy_ci_testing", "bevy_time/bevy_ci_testing", "bevy_render?/bevy_ci_testing", "bevy_render?/ci_limits"]
# Enable animation support, and glTF animation loading
animation = ["bevy_animation", "bevy_gltf?/bevy_animation"]
bevy_sprite = ["dep:bevy_sprite", "bevy_gizmos?/bevy_sprite"]
bevy_pbr = ["dep:bevy_pbr", "bevy_gizmos?/bevy_pbr"]
# Used to disable code that is unsupported when Bevy is dynamically linked
dynamic_linking = ["bevy_diagnostic/dynamic_linking"]
# Enable using a shared stdlib for cxx on Android.
android_shared_stdcxx = ["bevy_audio/android_shared_stdcxx"]
# Enable AccessKit on Unix backends (currently only works with experimental
# screen readers and forks.)
accesskit_unix = ["bevy_winit/accesskit_unix"]
bevy_text = ["dep:bevy_text", "bevy_ui?/bevy_text"]
bevy_render = ["dep:bevy_render", "bevy_scene?/bevy_render"]
# Enable assertions to check the validity of parameters passed to glam
glam_assert = ["bevy_math/glam_assert"]
default_font = ["bevy_text?/default_font"]
[dependencies]
# bevy
bevy_a11y = { path = "../bevy_a11y", version = "0.11.0-dev" }
bevy_app = { path = "../bevy_app", version = "0.11.0-dev" }
bevy_core = { path = "../bevy_core", version = "0.11.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.11.0-dev" }
bevy_diagnostic = { path = "../bevy_diagnostic", version = "0.11.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.11.0-dev" }
bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.11.0-dev" }
bevy_input = { path = "../bevy_input", version = "0.11.0-dev" }
bevy_log = { path = "../bevy_log", version = "0.11.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.11.0-dev" }
bevy_ptr = { path = "../bevy_ptr", version = "0.11.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.11.0-dev", features = ["bevy"] }
bevy_time = { path = "../bevy_time", version = "0.11.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.11.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.11.0-dev" }
bevy_window = { path = "../bevy_window", version = "0.11.0-dev" }
bevy_tasks = { path = "../bevy_tasks", version = "0.11.0-dev" }
# bevy (optional)
bevy_animation = { path = "../bevy_animation", optional = true, version = "0.11.0-dev" }
bevy_asset = { path = "../bevy_asset", optional = true, version = "0.11.0-dev" }
bevy_audio = { path = "../bevy_audio", optional = true, version = "0.11.0-dev" }
bevy_core_pipeline = { path = "../bevy_core_pipeline", optional = true, version = "0.11.0-dev" }
bevy_gltf = { path = "../bevy_gltf", optional = true, version = "0.11.0-dev" }
bevy_pbr = { path = "../bevy_pbr", optional = true, version = "0.11.0-dev" }
bevy_render = { path = "../bevy_render", optional = true, version = "0.11.0-dev" }
bevy_dynamic_plugin = { path = "../bevy_dynamic_plugin", optional = true, version = "0.11.0-dev" }
bevy_scene = { path = "../bevy_scene", optional = true, version = "0.11.0-dev" }
bevy_sprite = { path = "../bevy_sprite", optional = true, version = "0.11.0-dev" }
bevy_text = { path = "../bevy_text", optional = true, version = "0.11.0-dev" }
bevy_ui = { path = "../bevy_ui", optional = true, version = "0.11.0-dev" }
bevy_winit = { path = "../bevy_winit", optional = true, version = "0.11.0-dev" }
bevy_gilrs = { path = "../bevy_gilrs", optional = true, version = "0.11.0-dev" }
bevy_gizmos = { path = "../bevy_gizmos", optional = true, version = "0.11.0-dev", default-features = false }