![]() # Objective Since we are planning to remove the need to derive both `Event` and `EntityEvent` in 0.17 either way, I'm choosing to do the easy thing in this PR so we can get the churn out of the way early. Context from [discord](https://discordapp.com/channels/691052431525675048/1383928409784193024/1393463673137401946). Related to, and will conflict slightly with #20101. ## Solution - Derive `Event` as part of the `EntityEvent` derive - Remove any `Event` derives that were made unnecessary - Update release notes |
||
---|---|---|
.. | ||
components.rs | ||
dynamic_scene_builder.rs | ||
dynamic_scene.rs | ||
lib.rs | ||
reflect_utils.rs | ||
scene_filter.rs | ||
scene_loader.rs | ||
scene_spawner.rs | ||
scene.rs | ||
serde.rs |