bevy/crates/bevy_sprite/src
Jonas Matser cd8025d0a7 Remove remaining camerapos bindings (#1708)
Fixes #1706

@JeanMertz already solved it. I just ran all examples and tests.
2021-03-22 18:10:35 +00:00
..
render Remove remaining camerapos bindings (#1708) 2021-03-22 18:10:35 +00:00
collide_aabb.rs Fix collision detection by calculating positive penetration depth. (#966) 2020-12-01 00:33:52 -08:00
color_material.rs update ColorMaterial when Texture changed (#1461) 2021-03-17 19:53:24 +00:00
dynamic_texture_atlas_builder.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
lib.rs update ColorMaterial when Texture changed (#1461) 2021-03-17 19:53:24 +00:00
rect.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
sprite.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
texture_atlas_builder.rs use std clamp instead of Bevy's (#1644) 2021-03-13 18:07:14 +00:00
texture_atlas.rs Add Sprite Flipping (#1407) 2021-03-03 19:26:45 +00:00