 e3fb23d4d3
			
		
	
	
		e3fb23d4d3
		
	
	
	
	
		
			
			Fixes #1895 Changed most `println` to `info` in examples, some to `warn` when it was useful to differentiate from other more noisy logs. Added doc on `LogPlugin`, how to configure it, and why (and how) you may need to disable it
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
 | |
| 
 | |
| /// This example creates a new event, a system that triggers the event once per second,
 | |
| /// and a system that prints a message whenever the event is received.
 | |
| fn main() {
 | |
|     App::build()
 | |
|         .add_plugins(DefaultPlugins)
 | |
|         .add_event::<MyEvent>()
 | |
|         .init_resource::<EventTriggerState>()
 | |
|         .add_system(event_trigger_system.system())
 | |
|         .add_system(event_listener_system.system())
 | |
|         .run();
 | |
| }
 | |
| 
 | |
| struct MyEvent {
 | |
|     pub message: String,
 | |
| }
 | |
| 
 | |
| struct EventTriggerState {
 | |
|     event_timer: Timer,
 | |
| }
 | |
| 
 | |
| impl Default for EventTriggerState {
 | |
|     fn default() -> Self {
 | |
|         EventTriggerState {
 | |
|             event_timer: Timer::from_seconds(1.0, true),
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| // sends MyEvent every second
 | |
| fn event_trigger_system(
 | |
|     time: Res<Time>,
 | |
|     mut state: ResMut<EventTriggerState>,
 | |
|     mut my_events: EventWriter<MyEvent>,
 | |
| ) {
 | |
|     if state.event_timer.tick(time.delta()).finished() {
 | |
|         my_events.send(MyEvent {
 | |
|             message: "MyEvent just happened!".to_string(),
 | |
|         });
 | |
|     }
 | |
| }
 | |
| 
 | |
| // prints events as they come in
 | |
| fn event_listener_system(mut events: EventReader<MyEvent>) {
 | |
|     for my_event in events.iter() {
 | |
|         info!("{}", my_event.message);
 | |
|     }
 | |
| }
 |