bevy/crates/bevy_ui/src
Gabriel Bourgeois 6f16580b8a Fix clicked UI nodes getting reset when hovering child nodes (#4194)
# Objective

Fixes #4193

## Solution

When resetting a node's `Interaction` to `None`, ignore any `Clicked` node because that should be handled by the mouse release check exclusively.
2022-04-07 19:08:09 +00:00
..
flex Split bevy_hierarchy out from bevy_transform (#4168) 2022-03-15 01:54:05 +00:00
render Clean up duplicated color conversion code (#4360) 2022-03-29 23:03:22 +00:00
widget ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
entity.rs use marker components for cameras instead of name strings (#3635) 2022-03-12 00:41:06 +00:00
focus.rs Fix clicked UI nodes getting reset when hovering child nodes (#4194) 2022-04-07 19:08:09 +00:00
lib.rs Remove margins.rs (#4284) 2022-03-29 22:39:18 +00:00
ui_node.rs Partially document bevy_ui (#3526) 2022-01-07 22:20:34 +00:00
update.rs Split bevy_hierarchy out from bevy_transform (#4168) 2022-03-15 01:54:05 +00:00