..
bevy_a11y
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_animation
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_anti_aliasing
Replace FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource. ( #19426 )
2025-06-24 00:02:23 +00:00
bevy_app
Rename num_entities to entity_count ( #19781 )
2025-06-23 05:08:02 +00:00
bevy_asset
Fix some typos ( #19788 )
2025-06-23 22:32:46 +00:00
bevy_audio
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_color
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_core_pipeline
Replace FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource. ( #19426 )
2025-06-24 00:02:23 +00:00
bevy_core_widgets
Core radio button and radio group ( #19778 )
2025-06-24 00:38:31 +00:00
bevy_derive
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_dev_tools
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_diagnostic
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_dylib
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_ecs
Split EntityClonerBuilder
in OptOut
and OptIn
variants ( #19649 )
2025-06-24 00:12:08 +00:00
bevy_encase_derive
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_gilrs
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_gizmos
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_gltf
Allow setting correct glTF coordinate conversions globally ( #19685 )
2025-06-24 00:23:34 +00:00
bevy_image
Split overloaded basis-universal feature into compressed_image_saver ( #19789 )
2025-06-24 03:09:28 +00:00
bevy_input
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_input_focus
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_internal
Split overloaded basis-universal feature into compressed_image_saver ( #19789 )
2025-06-24 03:09:28 +00:00
bevy_log
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_macro_utils
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_math
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_mesh
Implement serializable mesh ( #19743 )
2025-06-24 00:32:34 +00:00
bevy_mikktspace
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_pbr
Replace FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource. ( #19426 )
2025-06-24 00:02:23 +00:00
bevy_picking
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_platform
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_ptr
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_reflect
Fix some typos ( #19788 )
2025-06-23 22:32:46 +00:00
bevy_remote
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_render
Split overloaded basis-universal feature into compressed_image_saver ( #19789 )
2025-06-24 03:09:28 +00:00
bevy_scene
Implement serializable mesh ( #19743 )
2025-06-24 00:32:34 +00:00
bevy_solari
bevy_solari: RIS for Direct Lighting ( #19620 )
2025-06-23 00:47:10 +00:00
bevy_sprite
Add TilemapChunk rendering ( #18866 )
2025-06-23 23:55:10 +00:00
bevy_state
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_tasks
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_text
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_time
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_transform
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_ui
Implement serializable mesh ( #19743 )
2025-06-24 00:32:34 +00:00
bevy_utils
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_window
Update doc about Windows CursorGrabMode support ( #19192 )
2025-06-24 00:00:30 +00:00
bevy_winit
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00