bevy/docs
ickshonpe b01de70bdd
bevy_ui_render crate (#18703)
# Objective

Move Bevy UI's rendering into a dedicated crate.

Motivations:
* Allow the UI renderer to be used with other UI frameworks than
`bevy_ui`.
* Allow for using alternative renderers like Vello with `bevy_ui`.
* It's difficult for rendering contributors to make changes and
improvements to the UI renderer as it requires in-depth knowledge of the
UI implementation.

## Solution

Move the `render` and `ui_material` modules from `bevy_ui` into a new
crate `bevy_ui_render`.

## Testing

Important examples to check are `testbed_ui`, `testbed_full_ui`,
`ui_material`, `viewport_node` and `gradients`.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-07-03 23:36:35 +00:00
..
cargo_features.md bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
debugging.md Replace the wgpu_trace feature with a field in bevy_render::settings::WgpuSettings (#14842) 2024-08-25 14:16:11 +00:00
linters.md ✏️ Fix typos across bevy (#16702) 2024-12-08 01:18:39 +00:00
linux_dependencies.md Update add flake.nix example (#19321) 2025-06-08 02:15:19 +00:00
profiling.md Add instructions for GPU debugging in Xcode (#19915) 2025-07-02 14:55:25 +00:00