 57f9ac18d7
			
		
	
	
		57f9ac18d7
		
			
		
	
	
	
	
		
			
			* add normalized orthographic projection * custom scale for ScaledOrthographicProjection * allow choosing base axis for ScaledOrthographicProjection * cargo fmt * add general (scaled) orthographic camera bundle FIXME: does the same "far" trick from Camera2DBundle make any sense here? * fixes * camera bundles: rename and new ortho constructors * unify orthographic projections * give PerspectiveCameraBundle constructors like those of OrthographicCameraBundle * update examples with new camera bundle syntax * rename CameraUiBundle to UiCameraBundle * update examples * ScalingMode::None * remove extra blank lines * sane default bounds for orthographic projection * fix alien_cake_addict example * reorder ScalingMode enum variants * ios example fix
		
			
				
	
	
		
			340 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			340 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| use rand::{prelude::SliceRandom, Rng};
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| use std::{
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|     collections::BTreeSet,
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|     io::{BufRead, BufReader},
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|     process::Stdio,
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| };
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| 
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| fn main() {
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|     App::build()
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup.system())
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|         .add_system(velocity_system.system())
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|         .add_system(move_system.system())
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|         .add_system(collision_system.system())
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|         .add_system(select_system.system())
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|         .run();
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| }
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| 
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| type Contributors = BTreeSet<String>;
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| 
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| struct ContributorSelection {
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|     order: Vec<(String, Entity)>,
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|     idx: usize,
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| }
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| 
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| struct SelectTimer;
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| 
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| struct ContributorDisplay;
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| 
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| struct Contributor {
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|     color: [f32; 3],
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| }
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| 
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| struct Velocity {
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|     translation: Vec3,
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|     rotation: f32,
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| }
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| 
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| const GRAVITY: f32 = -9.821 * 100.0;
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| const SPRITE_SIZE: f32 = 75.0;
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| 
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| const COL_DESELECTED: Color = Color::rgba_linear(0.03, 0.03, 0.03, 0.92);
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| const COL_SELECTED: Color = Color::WHITE;
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| 
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| const SHOWCASE_TIMER_SECS: f32 = 3.0;
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| 
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| fn setup(
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|     commands: &mut Commands,
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|     asset_server: Res<AssetServer>,
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|     mut materials: ResMut<Assets<ColorMaterial>>,
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| ) {
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|     let contribs = contributors();
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| 
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|     let texture_handle = asset_server.load("branding/icon.png");
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| 
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|     commands
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|         .spawn(OrthographicCameraBundle::new_2d())
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|         .spawn(UiCameraBundle::default());
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| 
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|     let mut sel = ContributorSelection {
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|         order: vec![],
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|         idx: 0,
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|     };
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| 
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|     let mut rnd = rand::thread_rng();
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| 
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|     for name in contribs {
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|         let pos = (rnd.gen_range(-400.0..400.0), rnd.gen_range(0.0..400.0));
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|         let dir = rnd.gen_range(-1.0..1.0);
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|         let velocity = Vec3::new(dir * 500.0, 0.0, 0.0);
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|         let col = gen_color(&mut rnd);
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| 
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|         // some sprites should be flipped
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|         let flipped = rnd.gen_bool(0.5);
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| 
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|         let mut transform = Transform::from_xyz(pos.0, pos.1, 0.0);
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|         transform.scale.x *= if flipped { -1.0 } else { 1.0 };
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| 
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|         commands
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|             .spawn((Contributor { color: col },))
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|             .with(Velocity {
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|                 translation: velocity,
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|                 rotation: -dir * 5.0,
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|             })
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|             .with_bundle(SpriteBundle {
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|                 sprite: Sprite {
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|                     size: Vec2::new(1.0, 1.0) * SPRITE_SIZE,
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|                     resize_mode: SpriteResizeMode::Manual,
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|                 },
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|                 material: materials.add(ColorMaterial {
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|                     color: COL_DESELECTED * col,
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|                     texture: Some(texture_handle.clone()),
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|                 }),
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|                 ..Default::default()
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|             })
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|             .with(transform);
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| 
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|         let e = commands.current_entity().unwrap();
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| 
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|         sel.order.push((name, e));
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|     }
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| 
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|     sel.order.shuffle(&mut rnd);
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| 
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|     commands.spawn((SelectTimer, Timer::from_seconds(SHOWCASE_TIMER_SECS, true)));
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| 
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|     commands
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|         .spawn((ContributorDisplay,))
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|         .with_bundle(TextBundle {
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|             style: Style {
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|                 align_self: AlignSelf::FlexEnd,
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|                 ..Default::default()
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|             },
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|             text: Text {
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|                 sections: vec![
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|                     TextSection {
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|                         value: "Contributor showcase".to_string(),
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|                         style: TextStyle {
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|                             font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                             font_size: 60.0,
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|                             color: Color::WHITE,
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|                         },
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|                     },
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|                     TextSection {
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|                         value: "".to_string(),
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|                         style: TextStyle {
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|                             font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                             font_size: 60.0,
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|                             color: Color::WHITE,
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|                         },
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|                     },
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|                 ],
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|                 ..Default::default()
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|             },
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|             ..Default::default()
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|         });
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| 
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|     commands.insert_resource(sel);
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| }
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| 
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| /// Finds the next contributor to display and selects the entity
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| fn select_system(
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|     mut materials: ResMut<Assets<ColorMaterial>>,
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|     mut sel: ResMut<ContributorSelection>,
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|     mut dq: Query<Mut<Text>, With<ContributorDisplay>>,
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|     mut tq: Query<Mut<Timer>, With<SelectTimer>>,
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|     mut q: Query<(&Contributor, &Handle<ColorMaterial>, &mut Transform)>,
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|     time: Res<Time>,
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| ) {
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|     let mut timer_fired = false;
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|     for mut t in tq.iter_mut() {
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|         if !t.tick(time.delta_seconds()).just_finished() {
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|             continue;
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|         }
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|         t.reset();
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|         timer_fired = true;
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|     }
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| 
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|     if !timer_fired {
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|         return;
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|     }
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| 
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|     let prev = sel.idx;
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| 
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|     if (sel.idx + 1) < sel.order.len() {
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|         sel.idx += 1;
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|     } else {
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|         sel.idx = 0;
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|     }
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| 
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|     {
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|         let (_, e) = &sel.order[prev];
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|         if let Ok((c, handle, mut tr)) = q.get_mut(*e) {
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|             deselect(&mut *materials, handle.clone(), c, &mut *tr);
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|         }
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|     }
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| 
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|     let (name, e) = &sel.order[sel.idx];
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| 
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|     if let Ok((c, handle, mut tr)) = q.get_mut(*e) {
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|         for mut text in dq.iter_mut() {
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|             select(
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|                 &mut *materials,
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|                 handle.clone(),
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|                 c,
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|                 &mut *tr,
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|                 &mut *text,
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|                 name,
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|             );
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|         }
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|     }
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| }
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| 
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| /// Change the modulate color to the "selected" colour,
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| /// bring the object to the front and display the name.
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| fn select(
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|     materials: &mut Assets<ColorMaterial>,
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|     mat_handle: Handle<ColorMaterial>,
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|     cont: &Contributor,
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|     trans: &mut Transform,
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|     text: &mut Text,
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|     name: &str,
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| ) -> Option<()> {
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|     let mat = materials.get_mut(mat_handle)?;
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|     mat.color = COL_SELECTED * cont.color;
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| 
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|     trans.translation.z = 100.0;
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| 
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|     text.sections[0].value = "Contributor: ".to_string();
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|     text.sections[1].value = name.to_string();
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|     text.sections[1].style.color = mat.color;
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| 
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|     Some(())
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| }
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| 
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| /// Change the modulate color to the "deselected" colour and push
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| /// the object to the back.
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| fn deselect(
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|     materials: &mut Assets<ColorMaterial>,
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|     mat_handle: Handle<ColorMaterial>,
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|     cont: &Contributor,
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|     trans: &mut Transform,
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| ) -> Option<()> {
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|     let mat = materials.get_mut(mat_handle)?;
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|     mat.color = COL_DESELECTED * cont.color;
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| 
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|     trans.translation.z = 0.0;
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| 
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|     Some(())
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| }
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| 
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| /// Applies gravity to all entities with velocity
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| fn velocity_system(time: Res<Time>, mut q: Query<Mut<Velocity>>) {
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|     let delta = time.delta_seconds();
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| 
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|     for mut v in q.iter_mut() {
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|         v.translation += Vec3::new(0.0, GRAVITY * delta, 0.0);
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|     }
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| }
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| 
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| /// Checks for collisions of contributor-birds.
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| ///
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| /// On collision with left-or-right wall it resets the horizontal
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| /// velocity. On collision with the ground it applies an upwards
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| /// force.
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| fn collision_system(
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|     wins: Res<Windows>,
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|     mut q: Query<(Mut<Velocity>, Mut<Transform>), With<Contributor>>,
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| ) {
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|     let mut rnd = rand::thread_rng();
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| 
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|     let win = wins.get_primary().unwrap();
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| 
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|     let ceiling = win.height() / 2.;
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|     let ground = -(win.height() / 2.);
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| 
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|     let wall_left = -(win.width() / 2.);
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|     let wall_right = win.width() / 2.;
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| 
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|     for (mut v, mut t) in q.iter_mut() {
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|         let left = t.translation.x - SPRITE_SIZE / 2.0;
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|         let right = t.translation.x + SPRITE_SIZE / 2.0;
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|         let top = t.translation.y + SPRITE_SIZE / 2.0;
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|         let bottom = t.translation.y - SPRITE_SIZE / 2.0;
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| 
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|         // clamp the translation to not go out of the bounds
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|         if bottom < ground {
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|             t.translation.y = ground + SPRITE_SIZE / 2.0;
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|             // apply an impulse upwards
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|             v.translation.y = rnd.gen_range(700.0..1000.0);
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|         }
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|         if top > ceiling {
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|             t.translation.y = ceiling - SPRITE_SIZE / 2.0;
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|         }
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|         // on side walls flip the horizontal velocity
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|         if left < wall_left {
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|             t.translation.x = wall_left + SPRITE_SIZE / 2.0;
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|             v.translation.x *= -1.0;
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|             v.rotation *= -1.0;
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|         }
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|         if right > wall_right {
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|             t.translation.x = wall_right - SPRITE_SIZE / 2.0;
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|             v.translation.x *= -1.0;
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|             v.rotation *= -1.0;
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|         }
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|     }
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| }
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| 
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| /// Apply velocity to positions and rotations.
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| fn move_system(time: Res<Time>, mut q: Query<(&Velocity, Mut<Transform>)>) {
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|     let delta = time.delta_seconds();
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| 
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|     for (v, mut t) in q.iter_mut() {
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|         t.translation += delta * v.translation;
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|         t.rotate(Quat::from_rotation_z(v.rotation * delta));
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|     }
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| }
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| 
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| /// Get the names of all contributors from the git log.
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| ///
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| /// The names are deduplicated.
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| /// This function only works if `git` is installed and
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| /// the program is run through `cargo`.
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| fn contributors() -> Contributors {
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|     let manifest_dir = std::env::var("CARGO_MANIFEST_DIR")
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|         .expect("This example needs to run through `cargo run --example`.");
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| 
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|     let mut cmd = std::process::Command::new("git")
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|         .args(&["--no-pager", "log", "--pretty=format:%an"])
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|         .current_dir(manifest_dir)
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|         .stdout(Stdio::piped())
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|         .spawn()
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|         .expect("`git` needs to be installed.");
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| 
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|     let stdout = cmd.stdout.take().expect("`Child` should have a stdout.");
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| 
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|     BufReader::new(stdout)
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|         .lines()
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|         .filter_map(|x| x.ok())
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|         .collect()
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| }
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| 
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| /// Generate a color modulation
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| ///
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| /// Because there is no `Mul<Color> for Color` instead `[f32; 3]` is
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| /// used.
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| fn gen_color(rng: &mut impl Rng) -> [f32; 3] {
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|     loop {
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|         let rgb = rng.gen();
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|         if luminance(rgb) >= 0.6 {
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|             break rgb;
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|         }
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|     }
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| }
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| 
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| fn luminance([r, g, b]: [f32; 3]) -> f32 {
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|     0.299 * r + 0.587 * g + 0.114 * b
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| }
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