..
bevy_animation
Make AnimationClip::duration return value instead of reference ( #4617 )
2022-04-27 23:44:06 +00:00
bevy_app
exact sized event iterators ( #3863 )
2022-05-09 13:19:32 +00:00
bevy_asset
Update ndk-glue requirement from 0.5 to 0.6 ( #3624 )
2022-05-16 18:32:26 +00:00
bevy_audio
Add missing audio/ogg file extensions: .oga, .spx ( #4703 )
2022-05-09 13:37:40 +00:00
bevy_core
add #[reflect(Default)]
to create default value for reflected types ( #3733 )
2022-05-03 19:20:13 +00:00
bevy_core_pipeline
Do not create nor execute render passes which have no phase items to draw ( #4643 )
2022-05-02 20:22:30 +00:00
bevy_crevice
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_derive
Decouple some dependencies ( #3886 )
2022-04-27 19:08:11 +00:00
bevy_diagnostic
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
Add Commands::new_from_entities ( #4423 )
2022-05-14 14:40:09 +00:00
bevy_ecs_compile_fail_tests
Make derived SystemParam readonly if possible ( #4650 )
2022-05-09 16:09:33 +00:00
bevy_gilrs
Change gamepad.rs
tuples to normal structs ( #4519 )
2022-05-02 13:20:55 +00:00
bevy_gltf
Fixing confusing near and far fields in Camera ( #4457 )
2022-05-16 16:37:33 +00:00
bevy_hierarchy
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_input
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00
bevy_internal
Update ndk-glue requirement from 0.5 to 0.6 ( #3624 )
2022-05-16 18:32:26 +00:00
bevy_log
can specify chrome tracing file ( #4618 )
2022-05-03 15:35:04 +00:00
bevy_macro_utils
bevy_reflect_derive: Tidying up the code ( #4712 )
2022-05-12 19:43:23 +00:00
bevy_math
Document bevy_math
( #4591 )
2022-04-26 18:23:29 +00:00
bevy_pbr
Fixing confusing near and far fields in Camera ( #4457 )
2022-05-16 16:37:33 +00:00
bevy_ptr
bevy_ptr works in no_std environments ( #4760 )
2022-05-16 17:45:10 +00:00
bevy_reflect
bevy_reflect: Reflect arrays ( #4701 )
2022-05-13 01:13:30 +00:00
bevy_render
Fixing confusing near and far fields in Camera ( #4457 )
2022-05-16 16:37:33 +00:00
bevy_scene
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_sprite
Fixing confusing near and far fields in Camera ( #4457 )
2022-05-16 16:37:33 +00:00
bevy_tasks
Remove unused CountdownEvent
( #4290 )
2022-04-26 21:20:12 +00:00
bevy_text
Update layout/style when scale factor changes too ( #4689 )
2022-05-09 14:18:02 +00:00
bevy_transform
Ensure that the parent is always the expected entity ( #4717 )
2022-05-16 21:25:34 +00:00
bevy_ui
Fix mouse_clicked check for touches. ( #2029 )
2022-05-16 18:00:08 +00:00
bevy_utils
Make public macros more robust with $crate ( #4655 )
2022-05-06 19:29:45 +00:00
bevy_window
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00
bevy_winit
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00