bevy/crates/bevy_tasks
Ayan Das c35df3ca66
Added async_executor to the array of features enabled by multi_threaded within bevy_tasks crate to prevent compile-time error when default-features are disabled. (#19334)
## Objective

Fixes #19051.

---

## Solution
Originally implemented `compiler_error!()` within bevy_tasks/src/lib.rs
file to provide descriptive message regarding missing feature. However,
a cleaner approach was to add `async_executor` to the array of features
enabled by `multi_threaded` instead. This removes the need for users to
manually add `features = ["multi_threaded", "async_executor"]`
separately as needed to be done previously.

---

## Testing

These changes were tested using a minimal, external project designed to
specifically test whether the standalone `multi_threaded` feature for
`bevy_tasks` with `default-features` disabled worked as intended without
running into any compile-time error.

### How it was tested:
1. A `bevy_tasks_test` binary project was set up in an external
directory.
2. Its `Cargo.toml` was configured to depend on the local `bevy_tasks`,
explicitly disabling default features and enabling only
`multi_threaded`.
3. A simple `bevy_tasks_test/bin/bevy_crates_test.rs` was created and
configured within `Cargo.toml` file where bevy_tasks was set to the
local version of the crate with the modified changes and `cargo add
bevy_platform` was executed through the terminal since that dependency
is also needed to execute the sample examples.
4. Then both the `examples/busy_behavior.rs` and
`examples/idle_behavior.rs` code was added and tested with just the
`multi_threaded` feature was enabled and the code executed successfully.

### Results:
The code executed successfully for both examples where a threadPool was
utilized with 4 tasks and spawning 40 tasks that spin for 100ms.
Demonstrating how the threads finished executing all the tasks
simultaneously after a brief delay of less than a second (this is
referencing `bevy_tasks/examples/busy_behavior.rs`). Alongside the
second example where one thread per logical core was was utilized for a
single spinning task and aside from utilizing the single thread, system
was intended to remain idle as part of good practice when it comes to
handling small workloads. (this is referencing
`bevy_tasks/examples/idle_behavior.rs`).

### How to test:
Reviewers can easily verify this by:
1.  Checking out this PR.
2. Creating `cargo new bevy_tasks_test` and the `Cargo.toml` should look
something like this:
    ```toml
    # bevy/tests/compile_fail_tasks/Cargo.toml
    [package]
    name = "bevy_tasks_test"
    version = "0.1.0"
    edition = "2021"
    publish = false

    [dependencies]
    # path to bevy_tasks sub-crate to test locally
bevy_tasks = { path = "../../bevy_tasks", default-features = false,
features = ["multi_threaded"] }
    bevy_platform = "0.16.1"
    ```
3. Copying the examples within bevy_creates/examples one by one and
testing them separately within `src/main.rs` to check whether the
examples work.
4. Then simply running `cargo run` within the terminal should suffice to
test if the single `multi_threaded` feature works without the need for
separately adding `async_executor` as `multi_threaded` already uses
`async_executor` internally.

### Platforms tested:
macOS (aarch64). As a `#[cfg]` based compile-time check, behavior should
be consistent across platforms.
2025-06-10 00:54:46 +00:00
..
examples Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
src bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00
Cargo.toml Added async_executor to the array of features enabled by multi_threaded within bevy_tasks crate to prevent compile-time error when default-features are disabled. (#19334) 2025-06-10 00:54:46 +00:00
LICENSE-APACHE Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
LICENSE-MIT Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
README.md bevyengine.org -> bevy.org (#19503) 2025-06-05 23:09:28 +00:00

Bevy Tasks

License Crates.io Downloads Docs Discord

A refreshingly simple task executor for bevy. :)

This is a simple threadpool with minimal dependencies. The main usecase is a scoped fork-join, i.e. spawning tasks from a single thread and having that thread await the completion of those tasks. This is intended specifically for bevy as a lighter alternative to rayon for this specific usecase. There are also utilities for generating the tasks from a slice of data. This library is intended for games and makes no attempt to ensure fairness or ordering of spawned tasks.

It is based on async-executor, a lightweight executor that allows the end user to manage their own threads. async-executor is based on async-task, a core piece of async-std.

Usage

In order to be able to optimize task execution in multi-threaded environments, bevy provides three different thread pools via which tasks of different kinds can be spawned. (The same API is used in single-threaded environments, even if execution is limited to a single thread. This currently applies to Wasm targets.) The determining factor for what kind of work should go in each pool is latency requirements:

  • For CPU-intensive work (tasks that generally spin until completion) we have a standard [ComputeTaskPool] and an [AsyncComputeTaskPool]. Work that does not need to be completed to present the next frame should go to the [AsyncComputeTaskPool].

  • For IO-intensive work (tasks that spend very little time in a "woken" state) we have an [IoTaskPool] whose tasks are expected to complete very quickly. Generally speaking, they should just await receiving data from somewhere (i.e. disk) and signal other systems when the data is ready for consumption. (likely via channels)

no_std Support

To enable no_std support in this crate, you will need to disable default features, and enable the edge_executor and critical-section features.