bevy/crates/bevy_text/src
Rob Parrett 859c2d77f9
Revert "Fix sprite performance regression since retained render world (#17078)" (#17123)
# Objective

Fixes #17098

It seems that it's not totally obvious how to fix this, but that
reverting might be part of the solution anyway.

Let's get the repo back into a working state.

## Solution

Revert the [recent
optimization](https://github.com/bevyengine/bevy/pull/17078) that broke
"many-to-one main->render world entities" for 2d.

## Testing

`cargo run --example text2d`
`cargo run --example sprite_slice`
2025-01-04 00:22:18 +00:00
..
bounds.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
error.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
FiraMono-subset.ttf
font_atlas_set.rs get_glyph_atlas_info refactor (#17044) 2024-12-30 21:08:12 +00:00
font_atlas.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
font_loader.rs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
font.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
glyph.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
lib.rs Add missing registration for TextEntity (#16649) 2024-12-04 18:16:48 +00:00
pipeline.rs Skip empty spans when updating text buffers (#16524) 2024-11-27 03:28:43 +00:00
text2d.rs Revert "Fix sprite performance regression since retained render world (#17078)" (#17123) 2025-01-04 00:22:18 +00:00
text_access.rs Add Immutable Component Support (#16372) 2024-12-05 14:27:48 +00:00
text.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00