# Objective Fixes #17098 It seems that it's not totally obvious how to fix this, but that reverting might be part of the solution anyway. Let's get the repo back into a working state. ## Solution Revert the [recent optimization](https://github.com/bevyengine/bevy/pull/17078) that broke "many-to-one main->render world entities" for 2d. ## Testing `cargo run --example text2d` `cargo run --example sprite_slice` |
||
|---|---|---|
| .. | ||
| bounds.rs | ||
| error.rs | ||
| FiraMono-subset.ttf | ||
| font_atlas_set.rs | ||
| font_atlas.rs | ||
| font_loader.rs | ||
| font.rs | ||
| glyph.rs | ||
| lib.rs | ||
| pipeline.rs | ||
| text2d.rs | ||
| text_access.rs | ||
| text.rs | ||