bevy/crates
Patrick Walton 85b366a8a2
Cache MeshInputUniform indices in each RenderBin. (#17772)
Currently, we look up each `MeshInputUniform` index in a hash table that
maps the main entity ID to the index every frame. This is inefficient,
cache unfriendly, and unnecessary, as the `MeshInputUniform` index for
an entity remains the same from frame to frame (even if the input
uniform changes). This commit changes the `IndexSet` in the `RenderBin`
to an `IndexMap` that maps the `MainEntity` to `MeshInputUniformIndex`
(a new type that this patch adds for more type safety).

On Caldera with parallel `batch_and_prepare_binned_render_phase`, this
patch improves that function from 3.18 ms to 2.42 ms, a 31% speedup.
2025-02-11 22:38:52 +00:00
..
bevy_a11y Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_animation Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_app feat(ecs): configurable error handling for fallible systems (#17753) 2025-02-11 18:36:08 +00:00
bevy_asset Remove labeled_assets from LoadedAsset and ErasedLoadedAsset (#15481) 2025-02-10 21:06:37 +00:00
bevy_audio Support decibels in bevy_audio::Volume (#17605) 2025-02-10 21:26:43 +00:00
bevy_color Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_core_pipeline Derive Reflect on Skybox (#17781) 2025-02-10 22:24:23 +00:00
bevy_derive Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dev_tools Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_diagnostic Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_dylib Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ecs feat(ecs): implement fallible observer systems (#17731) 2025-02-11 22:15:43 +00:00
bevy_encase_derive Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gilrs Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_gizmos Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_gltf Add links to the types on the documentation of GltfAssetLabel (#17791) 2025-02-11 01:30:41 +00:00
bevy_image Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00
bevy_input Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_input_focus Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_internal Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_log Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_macro_utils Fix failing proc macros when depending on bevy through dev and normal dependencies. (#17795) 2025-02-11 18:28:15 +00:00
bevy_math Add ways to configure EasingFunction::Steps via new StepConfig (#17752) 2025-02-11 22:19:01 +00:00
bevy_mesh Upgrade to wgpu v24 (#17542) 2025-02-09 19:40:53 +00:00
bevy_mikktspace Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_pbr Cache MeshInputUniform indices in each RenderBin. (#17772) 2025-02-11 22:38:52 +00:00
bevy_picking Add scroll functionality to bevy_picking (#17704) 2025-02-10 22:03:38 +00:00
bevy_platform_support Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_ptr Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_reflect Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_remote Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_render Cache MeshInputUniform indices in each RenderBin. (#17772) 2025-02-11 22:38:52 +00:00
bevy_scene Allow users to register their own disabling components / default query filters (#17768) 2025-02-11 18:25:32 +00:00
bevy_sprite Cache MeshInputUniform indices in each RenderBin. (#17772) 2025-02-11 22:38:52 +00:00
bevy_state Harden proc macro path resolution and add integration tests. (#17330) 2025-02-09 19:45:45 +00:00
bevy_tasks Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_text Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00
bevy_time Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_transform Improved Spawn APIs and Bundle Effects (#17521) 2025-02-09 23:32:56 +00:00
bevy_ui UI text extraction refactor (#17805) 2025-02-11 22:18:47 +00:00
bevy_utils Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_window Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
bevy_winit Allowed creating uninitialized images (for use as storage textures) (#17760) 2025-02-10 22:22:07 +00:00