bevy/crates/bevy_pbr/src
Joona Aalto 22af24aacf
Migrate motion blur, TAA, SSAO, and SSR to required components (#15572)
# Objective

Again, a step forward in the migration to required components: a bunch
of camera rendering cormponents!

Note that this does not include the camera components themselves yet,
because the naming and API for `Camera` hasn't been fully decided yet.

## Solution

As per the [selected
proposals](https://hackmd.io/@bevy/required_components/%2FpiqD9GOdSFKZZGzzh3C7Uw):

- Deprecate `MotionBlurBundle` in favor of the `MotionBlur` component
- Deprecate `TemporalAntiAliasBundle` in favor of the
`TemporalAntiAliasing` component
- Deprecate `ScreenSpaceAmbientOcclusionBundle` in favor of the
`ScreenSpaceAmbientOcclusion` component
- Deprecate `ScreenSpaceReflectionsBundle` in favor of the
`ScreenSpaceReflections` component

---

## Migration Guide

`MotionBlurBundle`, `TemporalAntiAliasBundle`,
`ScreenSpaceAmbientOcclusionBundle`, and `ScreenSpaceReflectionsBundle`
have been deprecated in favor of the `MotionBlur`,
`TemporalAntiAliasing`, `ScreenSpaceAmbientOcclusion`, and
`ScreenSpaceReflections` components instead. Inserting them will now
also insert the other components required by them automatically.
2024-10-01 22:45:31 +00:00
..
cluster The Cooler 'Retain Rendering World' (#15320) 2024-09-30 18:51:43 +00:00
deferred Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
light Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
light_probe The Cooler 'Retain Rendering World' (#15320) 2024-09-30 18:51:43 +00:00
lightmap Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
meshlet Fix Mesh allocator bug and reduce Mesh data copies by two (#15566) 2024-10-01 17:15:57 +00:00
prepass Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
render Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
ssao Migrate motion blur, TAA, SSAO, and SSR to required components (#15572) 2024-10-01 22:45:31 +00:00
ssr Migrate motion blur, TAA, SSAO, and SSR to required components (#15572) 2024-10-01 22:45:31 +00:00
volumetric_fog Migrate fog volumes to required components (#15568) 2024-10-01 19:51:22 +00:00
bundle.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
extended_material.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
fog.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
lib.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
material.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
mesh_material.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
wireframe.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00