# Objective
[see original
comment](https://github.com/bevyengine/bevy/pull/18801#issuecomment-2796981745)
> Alternately, could we store it on the World instead of a global? I
think we have a World nearby whenever we call default_error_handler().
That would avoid the need for atomics or locks, since we could do
ordinary reads and writes to the World.
Global error handlers don't actually need to be global – per world is
enough. This allows using different handlers for different worlds and
also removes the restrictions on changing the handler only once.
## Solution
Each `World` can now store its own error handler in a resource.
For convenience, you can also set the default error handler for an
`App`, which applies it to the worlds of all `SubApp`s. The old behavior
of only being able to set the error handler once is kept for apps.
We also don't need the `configurable_error_handler` feature anymore now.
## Testing
New/adjusted tests for failing schedule systems & observers.
---
## Showcase
```rust
App::new()
.set_error_handler(info)
…
```