bevy/crates/bevy_animation/src
Tim 57086d4416
Remove the need to derive Event when deriving EntityEvent (#20104)
# Objective
Since we are planning to remove the need to derive both `Event` and
`EntityEvent` in 0.17 either way, I'm choosing to do the easy thing in
this PR so we can get the churn out of the way early.

Context from
[discord](https://discordapp.com/channels/691052431525675048/1383928409784193024/1393463673137401946).
Related to, and will conflict slightly with #20101.

## Solution

- Derive `Event` as part of the `EntityEvent` derive
- Remove any `Event` derives that were made unnecessary
- Update release notes
2025-07-15 16:45:38 +00:00
..
animatable.rs Fix a few typos (#17292) 2025-01-10 22:48:30 +00:00
animation_curves.rs Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
gltf_curves.rs Improve Bevy's double-precision story for third-party crates (#19194) 2025-06-08 02:02:47 +00:00
graph.rs Prevent AnimationGraph from serializing AssetIds. (#19615) 2025-06-30 22:26:05 +00:00
lib.rs Remove the need to derive Event when deriving EntityEvent (#20104) 2025-07-15 16:45:38 +00:00
transition.rs Fix animation transitions affecting other entities (#18572) 2025-03-27 21:33:25 +00:00
util.rs Animatable trait for interpolation and blending (#4482) 2024-02-02 21:19:37 +00:00