bevy/examples/2d
charlotte 99ab0285e4
Fix mesh2_manual exapmle. (#14831)
Fix `mesh2d_manual` example from changes in #13069.

```
wgpu error: Validation Error

Caused by:
  In RenderPass::end
    In a set_pipeline command
      Render pipeline targets are incompatible with render pass
        Incompatible depth-stencil attachment format: the RenderPass uses a texture with format Some(Depth32Float) but the RenderPipeline with 'colored_mesh2d_pipeline' label uses an attachment with format None
```
2024-08-20 00:51:15 +00:00
..
2d_shapes.rs
2d_viewport_to_world.rs
bloom_2d.rs
bounding_2d.rs
custom_gltf_vertex_attribute.rs
mesh2d_alpha_mode.rs Add AlphaMask2d phase (#14724) 2024-08-15 14:10:37 +00:00
mesh2d_arcs.rs Refactor Bounded2d/Bounded3d to use isometries (#14485) 2024-07-29 23:37:02 +00:00
mesh2d_manual.rs
mesh2d_vertex_color_texture.rs
mesh2d.rs
move_sprite.rs
pixel_grid_snap.rs
rotation.rs
sprite_animation.rs
sprite_flipping.rs
sprite_sheet.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
sprite_slice.rs
sprite_tile.rs
sprite.rs
text2d.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
texture_atlas.rs
transparency_2d.rs
wireframe_2d.rs