bevy/crates/bevy_render/src
JMS55 724e69bff4
Bias texture mipmaps (#7614)
# Objective

- Closes #7323 
- Reduce texture blurriness for TAA

## Solution

- Add a `MipBias` component and view uniform.
- Switch material `textureSample()` calls to `textureSampleBias()`.
- Add a `-1.0` bias to TAA.

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## Changelog

- Added `MipBias` camera component, mostly for internal use.

---------

Co-authored-by: François <mockersf@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2023-06-22 20:55:05 +00:00
..
camera Bias texture mipmaps (#7614) 2023-06-22 20:55:05 +00:00
color conversions between [u8; 4] and Color (#8564) 2023-05-08 16:36:46 +00:00
mesh Add morph targets (#8158) 2023-06-22 20:00:01 +00:00
primitives Add FromReflect where Reflect is used (#8776) 2023-06-19 16:18:17 +00:00
render_graph Add ViewNode to simplify render node management (#8118) 2023-05-08 19:42:23 +00:00
render_phase Apply codebase changes in preparation for StandardMaterial transmission (#8704) 2023-05-30 14:21:53 +00:00
render_resource Fix AsBindGroup derive, texture attribute, visibility flag parsing (#8868) 2023-06-21 23:58:55 +00:00
renderer Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
texture Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
view Bias texture mipmaps (#7614) 2023-06-22 20:55:05 +00:00
extract_component.rs
extract_param.rs Use UnsafeWorldCell to increase code quality for SystemParam (#8174) 2023-04-01 15:45:07 +00:00
extract_resource.rs
globals.rs Webgpu support (#8336) 2023-05-04 22:07:57 +00:00
globals.wgsl
lib.rs Add morph targets (#8158) 2023-06-22 20:00:01 +00:00
pipelined_rendering.rs Webgpu support (#8336) 2023-05-04 22:07:57 +00:00
render_asset.rs
settings.rs Webgpu support (#8336) 2023-05-04 22:07:57 +00:00
spatial_bundle.rs