# Objective Add `cross` and `cross_2d` gizmos in accordance with #13868. ## Solution Extend `Gizmos` to provide these functions. ## Testing Tested in `2d_gizmos` and `3d_gizmos` examples, and external projects.  
		
			
				
	
	
		
			164 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! This example demonstrates Bevy's immediate mode drawing API intended for visual debugging.
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use std::f32::consts::{PI, TAU};
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use bevy::{color::palettes::css::*, prelude::*};
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fn main() {
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    App::new()
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        .add_plugins(DefaultPlugins)
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        .init_gizmo_group::<MyRoundGizmos>()
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        .add_systems(Startup, setup)
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        .add_systems(Update, (draw_example_collection, update_config))
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        .run();
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}
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// We can create our own gizmo config group!
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#[derive(Default, Reflect, GizmoConfigGroup)]
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struct MyRoundGizmos {}
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fn setup(mut commands: Commands) {
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    commands.spawn(Camera2dBundle::default());
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    // text
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    commands.spawn(
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        TextBundle::from_section(
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            "Hold 'Left' or 'Right' to change the line width of straight gizmos\n\
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        Hold 'Up' or 'Down' to change the line width of round gizmos\n\
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        Press '1' / '2' to toggle the visibility of straight / round gizmos\n\
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        Press 'U' / 'I' to cycle through line styles\n\
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        Press 'J' / 'K' to cycle through line joins",
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            TextStyle::default(),
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        )
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        .with_style(Style {
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            position_type: PositionType::Absolute,
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            top: Val::Px(12.),
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            left: Val::Px(12.),
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            ..default()
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        }),
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    );
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}
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fn draw_example_collection(
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    mut gizmos: Gizmos,
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    mut my_gizmos: Gizmos<MyRoundGizmos>,
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    time: Res<Time>,
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) {
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    let sin = time.elapsed_seconds().sin() * 50.;
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    gizmos.line_2d(Vec2::Y * -sin, Vec2::splat(-80.), RED);
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    gizmos.ray_2d(Vec2::Y * sin, Vec2::splat(80.), LIME);
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    gizmos
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        .grid_2d(
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            Vec2::ZERO,
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            0.0,
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            UVec2::new(16, 9),
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            Vec2::new(80., 80.),
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            // Dark gray
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            LinearRgba::gray(0.05),
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        )
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        .outer_edges();
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    // Triangle
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    gizmos.linestrip_gradient_2d([
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        (Vec2::Y * 300., BLUE),
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        (Vec2::new(-255., -155.), RED),
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        (Vec2::new(255., -155.), LIME),
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        (Vec2::Y * 300., BLUE),
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    ]);
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    gizmos.rect_2d(Vec2::ZERO, 0., Vec2::splat(650.), BLACK);
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    gizmos.cross_2d(Vec2::new(-160., 120.), 0., 12., FUCHSIA);
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    my_gizmos
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        .rounded_rect_2d(Vec2::ZERO, 0., Vec2::splat(630.), BLACK)
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        .corner_radius((time.elapsed_seconds() / 3.).cos() * 100.);
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    // Circles have 32 line-segments by default.
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    // You may want to increase this for larger circles.
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    my_gizmos.circle_2d(Vec2::ZERO, 300., NAVY).resolution(64);
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    my_gizmos.ellipse_2d(
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        Vec2::ZERO,
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        time.elapsed_seconds() % TAU,
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        Vec2::new(100., 200.),
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        YELLOW_GREEN,
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    );
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    // Arcs default resolution is linearly interpolated between
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    // 1 and 32, using the arc length as scalar.
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    my_gizmos.arc_2d(Vec2::ZERO, sin / 10., PI / 2., 310., ORANGE_RED);
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    gizmos.arrow_2d(
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        Vec2::ZERO,
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        Vec2::from_angle(sin / -10. + PI / 2.) * 50.,
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        YELLOW,
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    );
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    // You can create more complex arrows using the arrow builder.
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    gizmos
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        .arrow_2d(Vec2::ZERO, Vec2::from_angle(sin / -10.) * 50., GREEN)
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        .with_double_end()
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        .with_tip_length(10.);
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}
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fn update_config(
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    mut config_store: ResMut<GizmoConfigStore>,
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    keyboard: Res<ButtonInput<KeyCode>>,
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    time: Res<Time>,
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) {
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    let (config, _) = config_store.config_mut::<DefaultGizmoConfigGroup>();
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    if keyboard.pressed(KeyCode::ArrowRight) {
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        config.line_width += 5. * time.delta_seconds();
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        config.line_width = config.line_width.clamp(0., 50.);
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    }
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    if keyboard.pressed(KeyCode::ArrowLeft) {
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        config.line_width -= 5. * time.delta_seconds();
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        config.line_width = config.line_width.clamp(0., 50.);
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    }
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    if keyboard.just_pressed(KeyCode::Digit1) {
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        config.enabled ^= true;
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    }
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    if keyboard.just_pressed(KeyCode::KeyU) {
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        config.line_style = match config.line_style {
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            GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
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            _ => GizmoLineStyle::Solid,
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        };
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    }
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    if keyboard.just_pressed(KeyCode::KeyJ) {
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        config.line_joints = match config.line_joints {
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            GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
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            GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
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            GizmoLineJoint::Round(_) => GizmoLineJoint::None,
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            GizmoLineJoint::None => GizmoLineJoint::Bevel,
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        };
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    }
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    let (my_config, _) = config_store.config_mut::<MyRoundGizmos>();
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    if keyboard.pressed(KeyCode::ArrowUp) {
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        my_config.line_width += 5. * time.delta_seconds();
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        my_config.line_width = my_config.line_width.clamp(0., 50.);
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    }
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    if keyboard.pressed(KeyCode::ArrowDown) {
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        my_config.line_width -= 5. * time.delta_seconds();
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        my_config.line_width = my_config.line_width.clamp(0., 50.);
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    }
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    if keyboard.just_pressed(KeyCode::Digit2) {
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        my_config.enabled ^= true;
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    }
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    if keyboard.just_pressed(KeyCode::KeyI) {
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        my_config.line_style = match my_config.line_style {
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            GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
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            _ => GizmoLineStyle::Solid,
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        };
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    }
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    if keyboard.just_pressed(KeyCode::KeyK) {
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        my_config.line_joints = match my_config.line_joints {
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            GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
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            GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
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            GizmoLineJoint::Round(_) => GizmoLineJoint::None,
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            GizmoLineJoint::None => GizmoLineJoint::Bevel,
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        };
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    }
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}
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