# Objective - The current `EventReader::iter` has been determined to cause confusion among new Bevy users. It was suggested by @JoJoJet to rename the method to better clarify its usage. - Solves #9624 ## Solution - Rename `EventReader::iter` to `EventReader::read`. - Rename `EventReader::iter_with_id` to `EventReader::read_with_id`. - Rename `ManualEventReader::iter` to `ManualEventReader::read`. - Rename `ManualEventReader::iter_with_id` to `ManualEventReader::read_with_id`. --- ## Changelog - `EventReader::iter` has been renamed to `EventReader::read`. - `EventReader::iter_with_id` has been renamed to `EventReader::read_with_id`. - `ManualEventReader::iter` has been renamed to `ManualEventReader::read`. - `ManualEventReader::iter_with_id` has been renamed to `ManualEventReader::read_with_id`. - Deprecated `EventReader::iter` - Deprecated `EventReader::iter_with_id` - Deprecated `ManualEventReader::iter` - Deprecated `ManualEventReader::iter_with_id` ## Migration Guide - Existing usages of `EventReader::iter` and `EventReader::iter_with_id` will have to be changed to `EventReader::read` and `EventReader::read_with_id` respectively. - Existing usages of `ManualEventReader::iter` and `ManualEventReader::iter_with_id` will have to be changed to `ManualEventReader::read` and `ManualEventReader::read_with_id` respectively.
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! Prints all mouse events to the console.
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use bevy::{
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    input::{
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        mouse::{MouseButtonInput, MouseMotion, MouseWheel},
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        touchpad::{TouchpadMagnify, TouchpadRotate},
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    },
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    prelude::*,
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};
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fn main() {
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    App::new()
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        .add_plugins(DefaultPlugins)
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        .add_systems(Update, print_mouse_events_system)
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        .run();
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}
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/// This system prints out all mouse events as they come in
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fn print_mouse_events_system(
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    mut mouse_button_input_events: EventReader<MouseButtonInput>,
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    mut mouse_motion_events: EventReader<MouseMotion>,
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    mut cursor_moved_events: EventReader<CursorMoved>,
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    mut mouse_wheel_events: EventReader<MouseWheel>,
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    mut touchpad_magnify_events: EventReader<TouchpadMagnify>,
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    mut touchpad_rotate_events: EventReader<TouchpadRotate>,
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) {
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    for event in mouse_button_input_events.read() {
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        info!("{:?}", event);
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    }
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    for event in mouse_motion_events.read() {
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        info!("{:?}", event);
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    }
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    for event in cursor_moved_events.read() {
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        info!("{:?}", event);
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    }
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    for event in mouse_wheel_events.read() {
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        info!("{:?}", event);
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    }
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    // This event will only fire on macOS
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    for event in touchpad_magnify_events.read() {
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        info!("{:?}", event);
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    }
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    // This event will only fire on macOS
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    for event in touchpad_rotate_events.read() {
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        info!("{:?}", event);
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    }
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}
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