bevy/crates/bevy_sprite/src
Tim 461305b3d7
Revert "Have EntityCommands methods consume self for easier chaining" (#15523)
As discussed in #15521

- Partial revert of #14897, reverting the change to the methods to
consume `self`
- The `insert_if` method is kept

The migration guide of #14897 should be removed
Closes #15521

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-10-02 12:47:26 +00:00
..
mesh2d Revert "Have EntityCommands methods consume self for easier chaining" (#15523) 2024-10-02 12:47:26 +00:00
render The Cooler 'Retain Rendering World' (#15320) 2024-09-30 18:51:43 +00:00
texture_slice use precomputed border values (#15163) 2024-09-26 23:10:35 +00:00
bundle.rs The Cooler 'Retain Rendering World' (#15320) 2024-09-30 18:51:43 +00:00
dynamic_texture_atlas_builder.rs Uncouple DynamicTextureAtlasBuilder from assets (#13717) 2024-06-08 12:38:03 +00:00
lib.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
picking_backend.rs Fix bevy_picking sprite backend panic in out of bounds atlas index (#15202) 2024-09-30 17:03:31 +00:00
sprite.rs Cleanup legacy code from bevy_sprite (#15304) 2024-09-19 16:06:09 +00:00
texture_atlas_builder.rs Split TextureAtlasSources out of TextureAtlasLayout and make TextureAtlasLayout serializable (#15344) 2024-09-30 17:11:56 +00:00
texture_atlas.rs Split TextureAtlasSources out of TextureAtlasLayout and make TextureAtlasLayout serializable (#15344) 2024-09-30 17:11:56 +00:00