 c3057d4353
			
		
	
	
		c3057d4353
		
			
		
	
	
	
	
		
			
			# Objective - Adopted from #11460. - Closes #7332. - The documentation for `DefaultPlugins` and `MinimalPlugins` frequently goes out of date because it is not . ## Solution - Create a macro, `plugin_group!`, to automatically create `PluginGroup`s and document them. ## Testing - Run `cargo-expand` on the generated code for `DefaultPlugins` and `MinimalPlugins`. - Try creating a custom plugin group with the macro. --- ## Showcase - You can now define custom `PluginGroup`s using the `plugin_group!` macro. ```rust plugin_group! { /// My really cool plugic group! pub struct MyPluginGroup { physics:::PhysicsPlugin, rendering:::RenderingPlugin, ui:::UiPlugin, } } ``` <details> <summary>Expanded output</summary> ```rust /// My really cool plugic group! /// /// - [`PhysicsPlugin`](physics::PhysicsPlugin) /// - [`RenderingPlugin`](rendering::RenderingPlugin) /// - [`UiPlugin`](ui::UiPlugin) pub struct MyPluginGroup; impl ::bevy_app::PluginGroup for MyPluginGroup { fn build(self) -> ::bevy_app::PluginGroupBuilder { let mut group = ::bevy_app::PluginGroupBuilder::start::<Self>(); { const _: () = { const fn check_default<T: Default>() {} check_default::<physics::PhysicsPlugin>(); }; group = group.add(<physics::PhysicsPlugin>::default()); } { const _: () = { const fn check_default<T: Default>() {} check_default::<rendering::RenderingPlugin>(); }; group = group.add(<rendering::RenderingPlugin>::default()); } { const _: () = { const fn check_default<T: Default>() {} check_default::<ui::UiPlugin>(); }; group = group.add(<ui::UiPlugin>::default()); } group } } ``` </details> --------- Co-authored-by: Doonv <58695417+doonv@users.noreply.github.com> Co-authored-by: Mateusz Wachowiak <mateusz_wachowiak@outlook.com>
		
			
				
	
	
		
			115 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy_app::{plugin_group, Plugin};
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| 
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| plugin_group! {
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|     /// This plugin group will add all the default plugins for a *Bevy* application:
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|     pub struct DefaultPlugins {
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|         bevy_app:::PanicHandlerPlugin,
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|         bevy_log:::LogPlugin,
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|         bevy_core:::TaskPoolPlugin,
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|         bevy_core:::TypeRegistrationPlugin,
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|         bevy_core:::FrameCountPlugin,
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|         bevy_time:::TimePlugin,
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|         bevy_transform:::TransformPlugin,
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|         bevy_hierarchy:::HierarchyPlugin,
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|         bevy_diagnostic:::DiagnosticsPlugin,
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|         bevy_input:::InputPlugin,
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|         bevy_window:::WindowPlugin,
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|         bevy_a11y:::AccessibilityPlugin,
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|         #[custom(cfg(not(target_arch = "wasm32")))]
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|         bevy_app:::TerminalCtrlCHandlerPlugin,
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|         #[cfg(feature = "bevy_asset")]
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|         bevy_asset:::AssetPlugin,
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|         #[cfg(feature = "bevy_scene")]
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|         bevy_scene:::ScenePlugin,
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|         #[cfg(feature = "bevy_winit")]
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|         bevy_winit:::WinitPlugin,
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|         #[cfg(feature = "bevy_render")]
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|         bevy_render:::RenderPlugin,
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|         // NOTE: Load this after renderer initialization so that it knows about the supported
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|         // compressed texture formats.
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|         #[cfg(feature = "bevy_render")]
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|         bevy_render::texture:::ImagePlugin,
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|         #[cfg(feature = "bevy_render")]
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|         #[custom(cfg(all(not(target_arch = "wasm32"), feature = "multi_threaded")))]
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|         bevy_render::pipelined_rendering:::PipelinedRenderingPlugin,
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|         #[cfg(feature = "bevy_core_pipeline")]
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|         bevy_core_pipeline:::CorePipelinePlugin,
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|         #[cfg(feature = "bevy_sprite")]
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|         bevy_sprite:::SpritePlugin,
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|         #[cfg(feature = "bevy_text")]
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|         bevy_text:::TextPlugin,
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|         #[cfg(feature = "bevy_ui")]
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|         bevy_ui:::UiPlugin,
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|         #[cfg(feature = "bevy_pbr")]
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|         bevy_pbr:::PbrPlugin,
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|         // NOTE: Load this after renderer initialization so that it knows about the supported
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|         // compressed texture formats.
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|         #[cfg(feature = "bevy_gltf")]
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|         bevy_gltf:::GltfPlugin,
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|         #[cfg(feature = "bevy_audio")]
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|         bevy_audio:::AudioPlugin,
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|         #[cfg(feature = "bevy_gilrs")]
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|         bevy_gilrs:::GilrsPlugin,
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|         #[cfg(feature = "bevy_animation")]
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|         bevy_animation:::AnimationPlugin,
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|         #[cfg(feature = "bevy_gizmos")]
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|         bevy_gizmos:::GizmoPlugin,
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|         #[cfg(feature = "bevy_state")]
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|         bevy_state::app:::StatesPlugin,
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|         #[cfg(feature = "bevy_dev_tools")]
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|         bevy_dev_tools:::DevToolsPlugin,
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|         #[cfg(feature = "bevy_ci_testing")]
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|         bevy_dev_tools::ci_testing:::CiTestingPlugin,
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|         #[doc(hidden)]
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|         :IgnoreAmbiguitiesPlugin,
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|     }
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|     /// [`DefaultPlugins`] obeys *Cargo* *feature* flags. Users may exert control over this plugin group
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|     /// by disabling `default-features` in their `Cargo.toml` and enabling only those features
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|     /// that they wish to use.
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|     ///
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|     /// [`DefaultPlugins`] contains all the plugins typically required to build
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|     /// a *Bevy* application which includes a *window* and presentation components.
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|     /// For *headless* cases – without a *window* or presentation, see [`MinimalPlugins`].
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| }
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| 
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| #[derive(Default)]
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| struct IgnoreAmbiguitiesPlugin;
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| 
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| impl Plugin for IgnoreAmbiguitiesPlugin {
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|     #[allow(unused_variables)] // Variables are used depending on enabled features
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|     fn build(&self, app: &mut bevy_app::App) {
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|         // bevy_ui owns the Transform and cannot be animated
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|         #[cfg(all(feature = "bevy_animation", feature = "bevy_ui"))]
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|         if app.is_plugin_added::<bevy_animation::AnimationPlugin>()
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|             && app.is_plugin_added::<bevy_ui::UiPlugin>()
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|         {
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|             app.ignore_ambiguity(
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|                 bevy_app::PostUpdate,
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|                 bevy_animation::advance_animations,
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|                 bevy_ui::ui_layout_system,
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|             );
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|         }
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|     }
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| }
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| 
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| plugin_group! {
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|     /// This plugin group will add the minimal plugins for a *Bevy* application:
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|     pub struct MinimalPlugins {
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|         bevy_core:::TaskPoolPlugin,
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|         bevy_core:::TypeRegistrationPlugin,
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|         bevy_core:::FrameCountPlugin,
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|         bevy_time:::TimePlugin,
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|         bevy_app:::ScheduleRunnerPlugin,
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|         #[cfg(feature = "bevy_ci_testing")]
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|         bevy_dev_tools::ci_testing:::CiTestingPlugin,
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|     }
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|     /// This group of plugins is intended for use for minimal, *headless* programs –
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|     /// see the [*Bevy* *headless* example](https://github.com/bevyengine/bevy/blob/main/examples/app/headless.rs)
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|     /// – and includes a [schedule runner (`ScheduleRunnerPlugin`)](crate::app::ScheduleRunnerPlugin)
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|     /// to provide functionality that would otherwise be driven by a windowed application's
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|     /// *event loop* or *message loop*.
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|     ///
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|     /// Windowed applications that wish to use a reduced set of plugins should consider the
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|     /// [`DefaultPlugins`] plugin group which can be controlled with *Cargo* *feature* flags.
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| }
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