bevy/crates/bevy_ui/src/render
floppyhammer 8da4fcb616
Fix UI border artifacts caused by incorrect blending (#12725)
Fixes https://github.com/bevyengine/bevy/issues/12702.

Co-authored-by: François Mockers <mockersf@gmail.com>
2024-05-15 18:50:30 +00:00
..
mod.rs Clean up 2d render phases (#12982) 2024-05-08 08:13:39 +00:00
pipeline.rs Add border radius to UI nodes (adopted) (#12500) 2024-03-19 22:44:00 +00:00
render_pass.rs Implement GPU frustum culling. (#12889) 2024-04-28 12:50:00 +00:00
ui_material_pipeline.rs Add BufferVec, an higher-performance alternative to StorageBuffer, and make GpuArrayBuffer use it. (#13199) 2024-05-03 11:39:21 +00:00
ui_material.wgsl Include UI node size in the vertex inputs for UiMaterial. (#11722) 2024-02-06 16:15:09 +00:00
ui_vertex_output.wgsl Include UI node size in the vertex inputs for UiMaterial. (#11722) 2024-02-06 16:15:09 +00:00
ui.wgsl Fix UI border artifacts caused by incorrect blending (#12725) 2024-05-15 18:50:30 +00:00