bevy/crates/bevy_core_pipeline/src
Rich Churcher fd329c0426
Allow to expect (adopted) (#15301)
# Objective

> Rust 1.81 released the #[expect(...)] attribute, which works like
#[allow(...)] but throws a warning if the lint isn't raised. This is
preferred to #[allow(...)] because it tells us when it can be removed.

- Adopts the parts of #15118 that are complete, and updates the branch
so it can be merged.
- There were a few conflicts, let me know if I misjudged any of 'em.

Alice's
[recommendation](https://github.com/bevyengine/bevy/issues/15059#issuecomment-2349263900)
seems well-taken, let's do this crate by crate now that @BD103 has done
the lion's share of this!

(Relates to, but doesn't yet completely finish #15059.)

Crates this _doesn't_ cover:

- bevy_input
- bevy_gilrs
- bevy_window
- bevy_winit
- bevy_state
- bevy_render
- bevy_picking
- bevy_core_pipeline
- bevy_sprite
- bevy_text
- bevy_pbr
- bevy_ui
- bevy_gltf
- bevy_gizmos
- bevy_dev_tools
- bevy_internal
- bevy_dylib

---------

Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
Co-authored-by: Ben Frankel <ben.frankel7@gmail.com>
Co-authored-by: Antony <antony.m.3012@gmail.com>
2024-09-20 19:16:42 +00:00
..
auto_exposure Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
blit Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bloom Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
contrast_adaptive_sharpening Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
core_2d Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
core_3d Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
deferred Don't ignore draw errors (#13240) 2024-07-22 19:22:30 +00:00
dof Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
fullscreen_vertex_shader Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
fxaa Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
motion_blur Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
post_process Start a built-in postprocessing stack, and implement chromatic aberration in it. (#13695) 2024-07-15 13:59:02 +00:00
prepass Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
skybox Allow to expect (adopted) (#15301) 2024-09-20 19:16:42 +00:00
smaa Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
taa Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
tonemapping Reflect derived traits on all components and resources: bevy_core_pipeline (#15213) 2024-09-15 14:23:41 +00:00
upscaling Ignore PipelineCache ambiguities (#14772) 2024-08-16 23:43:40 +00:00
lib.rs Allow to expect (adopted) (#15301) 2024-09-20 19:16:42 +00:00
msaa_writeback.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00