# Objective `ButtonInput<KeyCode>` documentation is currently incorrect/incomplete, see #12273. ## Solution Fix the documentation. I think in the future we should also stop triggering `just_pressed`/`just_released` when focus switches between two Bevy windows, as those functions are independent of the window. It could also make sense to add individual `ButtonInput<KeyCode>`s per window. --------- Co-authored-by: Mateusz Wachowiak <mateusz_wachowiak@outlook.com> |
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