PR #17965 mistakenly made the `AsBindGroup` macro no longer emit a bind group layout entry and a resource descriptor for buffers. This commit adds that functionality back, fixing the `shader_material_bindless` example. Closes #18124. |
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| .. | ||
| as_bind_group.rs | ||
| extract_component.rs | ||
| extract_resource.rs | ||
| lib.rs | ||