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bevy_a11y
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resolve all internal ambiguities (#10411)
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2024-01-09 19:08:15 +00:00 |
bevy_animation
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Skip alloc when updating animation path cache (#11330)
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2024-01-13 19:33:11 +00:00 |
bevy_app
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Rename Schedule::name to Schedule::label (#11531)
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2024-01-25 19:13:23 +00:00 |
bevy_asset
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AssetPath source parse fix (#11543)
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2024-01-26 21:23:06 +00:00 |
bevy_audio
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Optional override for global spatial scale (#10419)
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2024-01-25 16:29:35 +00:00 |
bevy_core
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Fix reflected serialization/deserialization on Name component (#11447)
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2024-01-21 18:04:13 +00:00 |
bevy_core_pipeline
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
bevy_derive
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Reexport winit::platform::android::activity::* in bevy_winit (#11011)
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2023-12-19 20:15:03 +00:00 |
bevy_diagnostic
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Replace DiagnosticId by DiagnosticPath (#9266)
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2024-01-20 15:42:51 +00:00 |
bevy_dylib
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bevy_dynamic_plugin
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bevy_ecs
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Rename Schedule::name to Schedule::label (#11531)
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2024-01-25 19:13:23 +00:00 |
bevy_ecs_compile_fail_tests
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Dynamic queries and builder API (#9774)
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2024-01-16 19:16:49 +00:00 |
bevy_encase_derive
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bevy_gilrs
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bevy_gizmos
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
bevy_gltf
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Use glam for computing gLTF node transform (#11361)
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2024-01-16 14:33:19 +00:00 |
bevy_hierarchy
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refactor: Simplify lifetimes for Commands and related types (#11445)
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2024-01-22 15:35:42 +00:00 |
bevy_input
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Fix cyclic dep (#11523)
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2024-01-25 17:44:32 +00:00 |
bevy_internal
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
bevy_log
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move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419)
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2024-01-19 06:07:41 +00:00 |
bevy_macro_utils
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Bump toml_edit in build-template-pages tool (#11342)
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2024-01-16 05:23:18 +00:00 |
bevy_macros_compile_fail_tests
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bevy_math
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Add new constructors for Circle and Sphere (#11526)
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2024-01-26 16:00:59 +00:00 |
bevy_mikktspace
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Update glam , encase and hexasphere (#11082)
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2024-01-08 22:58:45 +00:00 |
bevy_pbr
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Added documentation explaining the difference between lumens and luxes (#11551)
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2024-01-27 00:32:14 +00:00 |
bevy_ptr
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Simplify equality assertions (#10988)
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2023-12-16 23:58:41 +00:00 |
bevy_reflect
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Remove TypeUuid (#11497)
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2024-01-25 16:16:58 +00:00 |
bevy_reflect_compile_fail_tests
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Remove TypeUuid (#11497)
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2024-01-25 16:16:58 +00:00 |
bevy_render
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
bevy_scene
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Add ReflectFromWorld and replace the FromWorld requirement on ReflectComponent and ReflectBundle with FromReflect (#9623)
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2024-01-19 16:08:57 +00:00 |
bevy_sprite
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Fix bug where Sprite::rect was ignored (#11480)
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2024-01-26 20:48:41 +00:00 |
bevy_tasks
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Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455)
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2024-01-21 18:08:45 +00:00 |
bevy_text
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Texture Atlas rework (#5103)
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2024-01-16 13:59:08 +00:00 |
bevy_time
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Add paused run condition (#11313)
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2024-01-12 22:18:57 +00:00 |
bevy_transform
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refactor: Simplify lifetimes for Commands and related types (#11445)
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2024-01-22 15:35:42 +00:00 |
bevy_ui
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UI and unloaded assets: don't filter out nodes with an unloaded image (#11205)
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2024-01-24 22:15:43 +00:00 |
bevy_utils
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move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419)
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2024-01-19 06:07:41 +00:00 |
bevy_window
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
bevy_winit
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |