bevy/crates/bevy_render
Peter Hebden 90d1dc8820 Add bevy_render::texture::ImageSettings to prelude (#5566)
# Objective

In Bevy 0.8, the default filter mode was changed to linear (#4465). I believe this is a sensible default, but it's also very common to want to use point filtering (e.g. for pixel art games). 

## Solution

I am proposing including `bevy_render::texture::ImageSettings` in the Bevy prelude so it is more ergonomic to change the filtering in such cases.

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## Changelog

### Added
- Added `bevy_render::texture::ImageSettings` to prelude.
2022-08-04 22:09:52 +00:00
..
macros Release 0.8.0 (#5490) 2022-07-30 14:07:30 +00:00
src Add bevy_render::texture::ImageSettings to prelude (#5566) 2022-08-04 22:09:52 +00:00
Cargo.toml Release 0.8.0 (#5490) 2022-07-30 14:07:30 +00:00