159 lines
5.4 KiB
Rust
159 lines
5.4 KiB
Rust
use bevy::prelude::*;
|
|
|
|
fn main() {
|
|
App::build()
|
|
.add_default_plugins()
|
|
.add_startup_system(setup)
|
|
.run();
|
|
}
|
|
|
|
fn setup(world: &mut World, resources: &mut Resources) {
|
|
let mut mesh_storage = resources.get_mut::<AssetStorage<Mesh>>().unwrap();
|
|
let mut material_storage = resources
|
|
.get_mut::<AssetStorage<StandardMaterial>>()
|
|
.unwrap();
|
|
let cube_handle = mesh_storage.add(Mesh::from(shape::Cube));
|
|
let cube_material_handle = material_storage.add(StandardMaterial {
|
|
albedo: Color::rgb(0.5, 0.3, 0.3),
|
|
..Default::default()
|
|
});
|
|
|
|
let mut texture_storage = resources.get_mut::<AssetStorage<Texture>>().unwrap();
|
|
let texture_path = concat!(
|
|
env!("CARGO_MANIFEST_DIR"),
|
|
"/assets/branding/bevy_logo_dark_big.png"
|
|
);
|
|
let texture = Texture::load(TextureType::Png(texture_path.to_string()));
|
|
let aspect = texture.aspect();
|
|
let texture_handle = texture_storage.add(texture);
|
|
|
|
let mut color_materials = resources.get_mut::<AssetStorage<ColorMaterial>>().unwrap();
|
|
let blue_material_handle = color_materials.add(Color::rgb(0.6, 0.6, 1.0).into());
|
|
|
|
world
|
|
.build()
|
|
// cube
|
|
.add_entity(MeshEntity {
|
|
mesh: cube_handle,
|
|
material: cube_material_handle,
|
|
translation: Translation::new(0.0, 0.0, 1.0),
|
|
..Default::default()
|
|
})
|
|
// light
|
|
.add_entity(LightEntity {
|
|
translation: Translation::new(4.0, -4.0, 5.0),
|
|
..Default::default()
|
|
})
|
|
// 3d camera
|
|
.add_entity(CameraEntity {
|
|
local_to_world: LocalToWorld(Mat4::look_at_rh(
|
|
Vec3::new(3.0, 8.0, 5.0),
|
|
Vec3::new(0.0, 0.0, 0.0),
|
|
Vec3::new(0.0, 0.0, 1.0),
|
|
)),
|
|
..Default::default()
|
|
})
|
|
// 2d camera
|
|
.add_entity(Camera2dEntity {
|
|
..Default::default()
|
|
})
|
|
// left vertical fill
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(0.0, 0.0),
|
|
Anchors::LEFT_FULL,
|
|
Margins::new(10.0, 200.0, 10.0, 10.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(0.02, 0.02, 0.02).into()),
|
|
..Default::default()
|
|
})
|
|
// right vertical fill
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(0.0, 0.0),
|
|
Anchors::RIGHT_FULL,
|
|
Margins::new(10.0, 100.0, 100.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(0.02, 0.02, 0.02).into()),
|
|
..Default::default()
|
|
})
|
|
// render order test: reddest in the back, whitest in the front
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(75.0, 75.0),
|
|
Anchors::CENTER,
|
|
Margins::new(0.0, 100.0, 0.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(1.0, 0.0, 0.0).into()),
|
|
..Default::default()
|
|
})
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(50.0, 50.0),
|
|
Anchors::CENTER,
|
|
Margins::new(0.0, 100.0, 0.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(1.0, 0.3, 0.3).into()),
|
|
..Default::default()
|
|
})
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(100.0, 100.0),
|
|
Anchors::CENTER,
|
|
Margins::new(0.0, 100.0, 0.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(1.0, 0.5, 0.5).into()),
|
|
..Default::default()
|
|
})
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(150.0, 150.0),
|
|
Anchors::CENTER,
|
|
Margins::new(0.0, 100.0, 0.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(1.0, 0.7, 0.7).into()),
|
|
..Default::default()
|
|
})
|
|
// parenting
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(210.0, 10.0),
|
|
Anchors::BOTTOM_LEFT,
|
|
Margins::new(0.0, 200.0, 0.0, 200.0),
|
|
),
|
|
material: color_materials.add(Color::rgb(0.1, 0.1, 1.0).into()),
|
|
..Default::default()
|
|
})
|
|
.add_children(|builder| {
|
|
builder.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(0.0, 0.0),
|
|
Anchors::FULL,
|
|
Margins::new(20.0, 20.0, 20.0, 20.0),
|
|
),
|
|
material: blue_material_handle,
|
|
..Default::default()
|
|
});
|
|
})
|
|
// alpha test
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(200.0, 200.0),
|
|
Anchors::CENTER,
|
|
Margins::new(0.0, 100.0, 0.0, 100.0),
|
|
),
|
|
material: color_materials.add(Color::rgba(1.0, 0.9, 0.9, 0.4).into()),
|
|
..Default::default()
|
|
})
|
|
// texture
|
|
.add_entity(UiEntity {
|
|
node: Node::new(
|
|
math::vec2(0.0, 0.0),
|
|
Anchors::CENTER_BOTTOM,
|
|
Margins::new(0.0, 500.0, 10.0, 10.0 + 500.0 * aspect),
|
|
),
|
|
material: color_materials.add(ColorMaterial::texture(texture_handle)),
|
|
..Default::default()
|
|
});
|
|
}
|