..
bevy_a11y
Remove accesskit
re-export from bevy_a11y
( #16257 )
2024-11-11 22:14:07 +01:00
bevy_animation
AnimatedField and Rework Evaluators ( #16484 )
2024-11-28 00:23:01 +01:00
bevy_app
Clarify that bevy_app::App.world()
(and mut variant) returns the main SubApp
's World
( #16527 )
2024-11-28 00:23:00 +01:00
bevy_asset
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_audio
AudioPlayer::new() ( #16287 )
2024-11-11 22:08:10 +01:00
bevy_color
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_core
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_core_pipeline
Fix CAS toggle broken by retained render world ( #16533 )
2024-11-28 21:17:19 +01:00
bevy_derive
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_dev_tools
Headless by features ( #16401 )
2024-11-17 18:39:27 +01:00
bevy_diagnostic
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_dylib
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_ecs
Fix Single
doc links ( #16493 )
2024-11-25 23:59:44 +01:00
bevy_encase_derive
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_gilrs
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_gizmos
Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve ( #16367 )
2024-11-16 15:30:10 +01:00
bevy_gltf
AnimatedField and Rework Evaluators ( #16484 )
2024-11-28 00:23:01 +01:00
bevy_hierarchy
Fix bevy_hierarchy
failing to compile without reflect
feature ( #16428 )
2024-11-19 22:10:25 +01:00
bevy_image
use wgpu patch 23.0.1 ( #16513 )
2024-11-26 00:14:17 +01:00
bevy_input
Revert most of #16222 and add gamepad accessors ( #16425 )
2024-11-19 22:10:24 +01:00
bevy_internal
Fix the picking backend features not actually disabling the features ( #16470 )
2024-11-22 21:24:03 +01:00
bevy_log
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_macro_utils
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_math
Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve ( #16367 )
2024-11-16 15:30:10 +01:00
bevy_mesh
use wgpu patch 23.0.1 ( #16513 )
2024-11-26 00:14:17 +01:00
bevy_mikktspace
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_pbr
Do not re-check visibility or re-render shadow maps for point and spot lights for each view ( #15156 )
2024-11-17 19:06:11 +01:00
bevy_picking
Fix the picking backend features not actually disabling the features ( #16470 )
2024-11-22 21:24:03 +01:00
bevy_ptr
Reduce compile time of bevy_ptr::OwnedPtr::make function ( #15644 )
2024-11-17 19:06:07 +01:00
bevy_reflect
bevy_reflect: Add ReflectSerializerProcessor
( #15548 )
2024-11-17 19:06:13 +01:00
bevy_remote
Expose BRP system scheduling and add system set ( #16400 )
2024-11-17 18:39:34 +01:00
bevy_render
use wgpu patch 23.0.1 ( #16513 )
2024-11-26 00:14:17 +01:00
bevy_scene
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_sprite
Add flags to SpritePlugin
and UiPlugin
to allow disabling their picking backend (without needing to disable features). ( #16473 )
2024-11-22 21:24:03 +01:00
bevy_state
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_tasks
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_text
Skip empty spans when updating text buffers ( #16524 )
2024-11-28 00:23:00 +01:00
bevy_time
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_transform
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_ui
use scale factor for touches in UI focus ( #16522 )
2024-11-26 23:31:52 +01:00
bevy_utils
AnimatedField and Rework Evaluators ( #16484 )
2024-11-28 00:23:01 +01:00
bevy_window
Release 0.15.0-rc.3
2024-11-05 23:26:31 +01:00
bevy_winit
Remove accesskit
re-export from bevy_a11y
( #16257 )
2024-11-11 22:14:07 +01:00