# Objective We want to extend our examples with a new category "usage" to demonstrate common use cases (see bevyengine/bevy-website#2131). This PR adds an example of animated cooldowns on button clicks. ## Solution - New example in "usage" directory - Implement a cooldown with an animated child Node ## Testing - I ran this on Linux - [x] test web (with bevy CLI: `bevy run --example cooldown web --open`) --------- Co-authored-by: Thierry Berger <contact@thierryberger.com> Co-authored-by: Ida "Iyes" <40234599+inodentry@users.noreply.github.com> |
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| .. | ||
| fantasy_ui_borders | ||
| Game Icons | ||
| parallax_example | ||
| rpg | ||
| simplespace | ||
| AlphaNoise.png | ||
| array_texture.png | ||
| basic_metering_mask.png | ||
| BlueNoise-Normal.png | ||
| food_kenney.png | ||
| Ryfjallet_cubemap_astc4x4.ktx2 | ||
| Ryfjallet_cubemap_bc7.ktx2 | ||
| Ryfjallet_cubemap_etc2.ktx2 | ||
| Ryfjallet_cubemap_readme.txt | ||
| Ryfjallet_cubemap.png | ||
| ScratchedGold-Normal.png | ||
| slice_square_2.png | ||
| slice_square.png | ||
| spiaggia_di_mondello_1k.hdr | ||
| uv_checker_bw.png | ||
| water_normals.png | ||