![]() The WGSL spec says that all scalar or vector integer vertex stage outputs and fragment stage inputs must be marked as @interpolate(flat). I think wgpu fixed this up for us, but being explicit is more correct. |
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.. | ||
environment_map | ||
prepass | ||
render | ||
ssao | ||
alpha.rs | ||
bundle.rs | ||
fog.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
parallax.rs | ||
pbr_material.rs | ||
wireframe.rs |