bevy/crates/bevy_pbr/src
IceSentry 06bae05ba2
Add bevy_anti_aliasing (#18323)
# Objective

- bevy_core_pipeline is getting really big and it's a big bottleneck for
compilation time. A lot of parts of it can be broken up

## Solution

- Add a new bevy_anti_aliasing crate that contains all the anti_aliasing
implementations
- I didn't move any MSAA related code to this new crate because that's a
lot more invasive

## Testing

- Tested the anti_aliasing example to make sure all methods still worked

---

## Showcase

 before:

![image](https://github.com/user-attachments/assets/eac18276-2cb9-41c9-aaf4-a5da643a7ba7)

after:

![image](https://github.com/user-attachments/assets/59cb2fb4-306f-4e42-b156-d5534da5685d)

Notice that now bevy_core_pipeline is 1s shorter and bevy_anti_aliasing
now compiles in parallel with bevy_pbr.

## Migration Guide

When using anti aliasing features, you now need to import them from
`bevy::anti_aliasing` instead of `bevy::core_pipeline`
2025-03-19 18:40:32 +00:00
..
atmosphere bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
cluster bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
decal bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
deferred Remove prepasses from the render world when they're removed from the main world. (#17565) 2025-02-14 06:43:35 +00:00
light Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
light_probe bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
lightmap bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
meshlet bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
prepass Fix unecessary specialization checks for apps with many materials (#18410) 2025-03-19 06:22:39 +00:00
render Fix unecessary specialization checks for apps with many materials (#18410) 2025-03-19 06:22:39 +00:00
ssao Add bevy_anti_aliasing (#18323) 2025-03-19 18:40:32 +00:00
ssr bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
volumetric_fog bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
components.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
extended_material.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
fog.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
lib.rs Add missing system ordering constraint to prepare_lights (#18308) 2025-03-15 22:57:52 +00:00
material_bind_groups.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
material.rs Fix specialize_shadows system ordering (#18412) 2025-03-19 06:40:45 +00:00
mesh_material.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
parallax.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
pbr_material.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
wireframe.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00