 f237cf2441
			
		
	
	
		f237cf2441
		
			
		
	
	
	
	
		
			
			# Objective - The default font size is too small to be useful in examples or for debug text. - Fixes #13587 ## Solution - Updated the default font size value in `TextStyle` from 12px to 24px. - Resorted to Text defaults in examples to use the default font size in most of them. ## Testing - WIP --- ## Migration Guide - The default font size has been increased to 24px from 12px. Make sure you set the font to the appropriate values in places you were using `Default` text style.
		
			
				
	
	
		
			295 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			295 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Tests how different transforms behave when clipped with `Overflow::Hidden`
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| use bevy::{input::common_conditions::input_just_pressed, prelude::*};
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| use std::f32::consts::{FRAC_PI_2, PI, TAU};
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| 
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| const CONTAINER_SIZE: f32 = 150.0;
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| const HALF_CONTAINER_SIZE: f32 = CONTAINER_SIZE / 2.0;
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| const LOOP_LENGTH: f32 = 4.0;
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .init_resource::<AnimationState>()
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|         .add_systems(Startup, setup)
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|         .add_systems(
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|             Update,
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|             (
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|                 toggle_overflow.run_if(input_just_pressed(KeyCode::KeyO)),
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|                 next_container_size.run_if(input_just_pressed(KeyCode::KeyS)),
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|                 update_transform::<Move>,
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|                 update_transform::<Scale>,
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|                 update_transform::<Rotate>,
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|                 update_animation,
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|             ),
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|         )
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|         .run();
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| }
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| 
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| #[derive(Component)]
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| struct Instructions;
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| 
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| #[derive(Resource, Default)]
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| struct AnimationState {
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|     playing: bool,
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|     paused_at: f32,
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|     paused_total: f32,
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|     t: f32,
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| }
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| 
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| #[derive(Component)]
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| struct Container(u8);
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| 
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| trait UpdateTransform {
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|     fn update(&self, t: f32, transform: &mut Transform);
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| }
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| 
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| #[derive(Component)]
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| struct Move;
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| 
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| impl UpdateTransform for Move {
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|     fn update(&self, t: f32, transform: &mut Transform) {
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|         transform.translation.x = (t * TAU - FRAC_PI_2).sin() * HALF_CONTAINER_SIZE;
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|         transform.translation.y = -(t * TAU - FRAC_PI_2).cos() * HALF_CONTAINER_SIZE;
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|     }
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| }
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| 
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| #[derive(Component)]
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| struct Scale;
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| 
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| impl UpdateTransform for Scale {
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|     fn update(&self, t: f32, transform: &mut Transform) {
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|         transform.scale.x = 1.0 + 0.5 * (t * TAU).cos().max(0.0);
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|         transform.scale.y = 1.0 + 0.5 * (t * TAU + PI).cos().max(0.0);
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|     }
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| }
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| 
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| #[derive(Component)]
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| struct Rotate;
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| 
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| impl UpdateTransform for Rotate {
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|     fn update(&self, t: f32, transform: &mut Transform) {
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|         transform.rotation = Quat::from_axis_angle(Vec3::Z, ((t * TAU).cos() * 45.0).to_radians());
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|     }
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| }
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| 
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| fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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|     // Camera
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| 
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|     commands.spawn(Camera2dBundle::default());
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| 
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|     // Instructions
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| 
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|     let text_style = TextStyle::default();
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| 
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|     commands.spawn((
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|         TextBundle::from_sections([
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|             TextSection::new(
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|                 "Next Overflow Setting (O)\nNext Container Size (S)\nToggle Animation (space)\n\n",
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|                 text_style.clone(),
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|             ),
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|             TextSection::new(format!("{:?}", Overflow::clip()), text_style.clone()),
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|         ])
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|         .with_style(Style {
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|             position_type: PositionType::Absolute,
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|             top: Val::Px(12.0),
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|             left: Val::Px(12.0),
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|             ..default()
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|         }),
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|         Instructions,
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|     ));
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| 
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|     // Overflow Debug
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| 
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|     commands
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|         .spawn(NodeBundle {
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|             style: Style {
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|                 width: Val::Percent(100.),
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|                 height: Val::Percent(100.),
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|                 justify_content: JustifyContent::Center,
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|                 align_items: AlignItems::Center,
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|                 ..default()
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|             },
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|             ..default()
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|         })
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|         .with_children(|parent| {
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|             parent
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|                 .spawn(NodeBundle {
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|                     style: Style {
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|                         display: Display::Grid,
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|                         grid_template_columns: RepeatedGridTrack::px(3, CONTAINER_SIZE),
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|                         grid_template_rows: RepeatedGridTrack::px(2, CONTAINER_SIZE),
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|                         row_gap: Val::Px(80.),
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|                         column_gap: Val::Px(80.),
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|                         ..default()
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|                     },
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|                     ..default()
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|                 })
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|                 .with_children(|parent| {
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|                     spawn_image(parent, &asset_server, Move);
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|                     spawn_image(parent, &asset_server, Scale);
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|                     spawn_image(parent, &asset_server, Rotate);
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| 
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|                     spawn_text(parent, &asset_server, Move);
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|                     spawn_text(parent, &asset_server, Scale);
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|                     spawn_text(parent, &asset_server, Rotate);
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|                 });
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|         });
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| }
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| 
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| fn spawn_image(
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|     parent: &mut ChildBuilder,
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|     asset_server: &Res<AssetServer>,
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|     update_transform: impl UpdateTransform + Component,
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| ) {
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|     spawn_container(parent, update_transform, |parent| {
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|         parent.spawn(ImageBundle {
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|             image: UiImage::new(asset_server.load("branding/bevy_logo_dark_big.png")),
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|             style: Style {
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|                 height: Val::Px(100.),
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|                 position_type: PositionType::Absolute,
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|                 top: Val::Px(-50.),
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|                 left: Val::Px(-200.),
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|                 ..default()
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|             },
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|             ..default()
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|         });
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|     });
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| }
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| 
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| fn spawn_text(
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|     parent: &mut ChildBuilder,
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|     asset_server: &Res<AssetServer>,
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|     update_transform: impl UpdateTransform + Component,
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| ) {
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|     spawn_container(parent, update_transform, |parent| {
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|         parent.spawn(TextBundle::from_section(
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|             "Bevy",
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|             TextStyle {
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|                 font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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|                 font_size: 120.0,
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|                 ..default()
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|             },
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|         ));
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|     });
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| }
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| 
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| fn spawn_container(
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|     parent: &mut ChildBuilder,
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|     update_transform: impl UpdateTransform + Component,
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|     spawn_children: impl FnOnce(&mut ChildBuilder),
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| ) {
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|     let mut transform = Transform::default();
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| 
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|     update_transform.update(0.0, &mut transform);
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| 
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|     parent
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|         .spawn((
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|             NodeBundle {
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|                 style: Style {
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|                     width: Val::Percent(100.),
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|                     height: Val::Percent(100.),
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|                     align_items: AlignItems::Center,
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|                     justify_content: JustifyContent::Center,
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|                     overflow: Overflow::clip(),
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|                     ..default()
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|                 },
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|                 background_color: Color::srgb(0.25, 0.25, 0.25).into(),
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|                 ..default()
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|             },
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|             Container(0),
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|         ))
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|         .with_children(|parent| {
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|             parent
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|                 .spawn((
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|                     NodeBundle {
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|                         style: Style {
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|                             align_items: AlignItems::Center,
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|                             justify_content: JustifyContent::Center,
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|                             top: Val::Px(transform.translation.x),
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|                             left: Val::Px(transform.translation.y),
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|                             ..default()
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|                         },
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|                         transform,
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|                         ..default()
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|                     },
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|                     update_transform,
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|                 ))
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|                 .with_children(spawn_children);
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|         });
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| }
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| 
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| fn update_animation(
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|     mut animation: ResMut<AnimationState>,
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|     time: Res<Time>,
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|     keys: Res<ButtonInput<KeyCode>>,
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| ) {
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|     let delta = time.elapsed_seconds();
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| 
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|     if keys.just_pressed(KeyCode::Space) {
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|         animation.playing = !animation.playing;
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| 
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|         if !animation.playing {
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|             animation.paused_at = delta;
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|         } else {
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|             animation.paused_total += delta - animation.paused_at;
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|         }
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|     }
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| 
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|     if animation.playing {
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|         animation.t = (delta - animation.paused_total) % LOOP_LENGTH / LOOP_LENGTH;
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|     }
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| }
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| 
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| fn update_transform<T: UpdateTransform + Component>(
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|     animation: Res<AnimationState>,
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|     mut containers: Query<(&mut Transform, &mut Style, &T)>,
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| ) {
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|     for (mut transform, mut style, update_transform) in &mut containers {
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|         update_transform.update(animation.t, &mut transform);
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| 
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|         style.left = Val::Px(transform.translation.x);
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|         style.top = Val::Px(transform.translation.y);
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|     }
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| }
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| 
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| fn toggle_overflow(
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|     mut containers: Query<&mut Style, With<Container>>,
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|     mut instructions: Query<&mut Text, With<Instructions>>,
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| ) {
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|     for mut style in &mut containers {
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|         style.overflow = match style.overflow {
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|             Overflow {
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|                 x: OverflowAxis::Visible,
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|                 y: OverflowAxis::Visible,
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|             } => Overflow::clip_y(),
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|             Overflow {
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|                 x: OverflowAxis::Visible,
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|                 y: OverflowAxis::Clip,
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|             } => Overflow::clip_x(),
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|             Overflow {
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|                 x: OverflowAxis::Clip,
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|                 y: OverflowAxis::Visible,
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|             } => Overflow::clip(),
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|             _ => Overflow::visible(),
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|         };
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| 
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|         let mut text = instructions.single_mut();
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|         text.sections[1].value = format!("{:?}", style.overflow);
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|     }
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| }
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| 
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| fn next_container_size(mut containers: Query<(&mut Style, &mut Container)>) {
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|     for (mut style, mut container) in &mut containers {
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|         container.0 = (container.0 + 1) % 3;
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| 
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|         style.width = match container.0 {
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|             2 => Val::Percent(30.),
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|             _ => Val::Percent(100.),
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|         };
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|         style.height = match container.0 {
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|             1 => Val::Percent(30.),
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|             _ => Val::Percent(100.),
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|         };
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|     }
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| }
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