# Objective Fixes #12442 ## Solution Change `process_touch_event` to not update previous_position / previous_force, and change it once per frame in `touch_screen_input_system`. |
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| .. | ||
| axis.rs | ||
| button_input.rs | ||
| common_conditions.rs | ||
| gamepad.rs | ||
| keyboard.rs | ||
| lib.rs | ||
| mouse.rs | ||
| touch.rs | ||
| touchpad.rs | ||