![]() # Objective - The functions added to utils.wgsl by the prepass assume that mesh_view_bindings are present, which isn't always the case - Fixes https://github.com/bevyengine/bevy/issues/7353 ## Solution - Move these functions to their own `prepass_utils.wgsl` file Co-authored-by: IceSentry <IceSentry@users.noreply.github.com> |
||
---|---|---|
.. | ||
bloom | ||
core_2d | ||
core_3d | ||
fullscreen_vertex_shader | ||
fxaa | ||
prepass | ||
tonemapping | ||
upscaling | ||
clear_color.rs | ||
lib.rs |