bevy/crates/bevy_render
Alec Deason 97a78c3698 Make vertex buffers optional (#1485)
For some cases, like driving a full screen fragment shader, it is sometimes convenient to not have to create and upload a mesh because the necessary vertices are simple to synthesize in the vertex shader. Bevy's existing pipeline compiler assumes that there will always be a vertex buffer. This PR changes that such that vertex buffer descriptor is only added to the pipeline layout if there are vertex attributes in the shader.
2021-02-22 03:43:27 +00:00
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src Make vertex buffers optional (#1485) 2021-02-22 03:43:27 +00:00
Cargo.toml Add bmp as a supported texture format (#1081) 2020-12-23 16:53:02 -06:00