| bevy_app | ecs: rename EntityArchetype to ComponentSet | 2020-06-25 11:21:56 -07:00 | 
		
			
			
			
			
				| bevy_asset | text: new atlased rendering finally works! | 2020-06-20 12:40:37 -07:00 | 
		
			
			
			
			
				| bevy_derive | ecs: rename EntityArchetype to ComponentSet | 2020-06-25 11:21:56 -07:00 | 
		
			
			
			
			
				| bevy_gltf | add texture atlases | 2020-06-06 00:12:38 -07:00 | 
		
			
			
			
			
				| bevy_input | cargo fmt | 2020-06-15 12:47:35 -07:00 | 
		
			
			
			
			
				| bevy_legion | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 | 
		
			
			
			
			
				| bevy_pbr | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 | 
		
			
			
			
			
				| bevy_sprite | add breakout example game | 2020-06-26 22:04:56 -07:00 | 
		
			
			
			
			
				| bevy_text | render: multi-window cameras ready to go! | 2020-06-25 23:04:08 -07:00 | 
		
			
			
			
			
				| bevy_ui | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 | 
		
			
			
			
			
				| bevy_window | render: multi-window cameras ready to go! | 2020-06-25 23:04:08 -07:00 |