.. |
auto_exposure
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Implement WorldQuery for MainWorld and RenderWorld components (#15745)
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2024-10-13 20:58:46 +00:00 |
blit
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Refactor App and SubApp internals for better separation (#9202)
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2024-03-31 03:16:10 +00:00 |
bloom
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Upgrade to wgpu 23 (#15988)
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2024-11-05 22:46:20 +01:00 |
contrast_adaptive_sharpening
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
core_2d
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Implement WorldQuery for MainWorld and RenderWorld components (#15745)
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2024-10-13 20:58:46 +00:00 |
core_3d
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Implement WorldQuery for MainWorld and RenderWorld components (#15745)
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2024-10-13 20:58:46 +00:00 |
deferred
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Type safe retained render world (#15756)
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2024-10-10 18:47:04 +00:00 |
dof
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Remove components if not extracted (#15948)
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2024-10-19 15:13:39 +00:00 |
fullscreen_vertex_shader
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Bevy Asset V2 (#8624)
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2023-09-07 02:07:27 +00:00 |
fxaa
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |
motion_blur
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Use en-us locale for typos (#16037)
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2024-10-20 18:55:17 +00:00 |
oit
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Adding alpha_threshold to OrderIndependentTransparencySettings for user-level optimization (#16090)
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2024-10-27 21:18:19 +01:00 |
post_process
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Start a built-in postprocessing stack, and implement chromatic aberration in it. (#13695)
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2024-07-15 13:59:02 +00:00 |
prepass
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Type safe retained render world (#15756)
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2024-10-10 18:47:04 +00:00 |
skybox
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Allow to expect (adopted) (#15301)
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2024-09-20 19:16:42 +00:00 |
smaa
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Rename rendering components for improved consistency and clarity (#15035)
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2024-09-10 01:11:46 +00:00 |
taa
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Remove components if not extracted (#15948)
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2024-10-19 15:13:39 +00:00 |
tonemapping
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
upscaling
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Fix blending for CameraOutputMode::Skip (#16157)
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2024-11-05 22:42:15 +01:00 |
lib.rs
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Fix oit webgl (#15728)
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2024-10-08 14:50:35 +00:00 |
msaa_writeback.rs
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Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
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2024-09-24 11:42:59 +00:00 |