bevy/crates/bevy_render/src
Robert Swain ec88fcacca bevy_render: Only auto-disable mappable primary buffers for discrete GPUs (#3803)
# Objective

- While it is not safe to enable mappable primary buffers for all GPUs, it should be preferred for integrated GPUs where an integrated GPU is one that is sharing system memory.

## Solution

- Auto-disable mappable primary buffers only for discrete GPUs. If the GPU is integrated and mappable primary buffers are supported, use them.
2022-02-12 20:36:03 -08:00
..
camera Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
color bevy_gltf: Add support for loading lights (#3506) 2022-01-03 07:59:25 +00:00
mesh Add missing closing ticks for inline examples and some cleanup (#3573) 2022-01-07 09:25:12 +00:00
primitives bevy_gltf: Add support for loading lights (#3506) 2022-01-03 07:59:25 +00:00
render_graph Fix typo (#3578) 2022-01-07 06:25:38 +00:00
render_phase Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
render_resource support all line endings in shader preprocessor (#3603) 2022-02-12 20:34:01 -08:00
renderer bevy_render: Only auto-disable mappable primary buffers for discrete GPUs (#3803) 2022-02-12 20:36:03 -08:00
texture Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
view Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
lib.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
options.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
render_asset.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
render_component.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00