bevy/pipelined
Robert Swain 993ce84bc7 bevy_render2: Make default near plane more sensible at 0.1 (#2703)
# Objective

The default perspective projection near plane being at 1 unit feels very far away if one considers units to directly map to real world units such as metres. Not being able to see anything that is closer than 1m is unnecessarily limiting. Using a default of 0.1 makes more sense as it is difficult to even focus on things closer than 10cm in the real world.

## Solution

- Changed the default perspective projection near plane to 0.1.
2021-08-23 23:28:45 +00:00
..
bevy_core_pipeline Add ClearColor Resource to Pipelined Renderer (#2631) 2021-08-19 20:34:31 +00:00
bevy_gltf2 Port bevy_gltf to pipelined-rendering (#2537) 2021-07-30 03:37:34 +00:00
bevy_pbr2 fix nightly clippy lints (#2568) 2021-07-30 03:17:27 +00:00
bevy_render2 bevy_render2: Make default near plane more sensible at 0.1 (#2703) 2021-08-23 23:28:45 +00:00
bevy_sprite2 Re-implement Automatic Sprite Sizing (#2613) 2021-08-10 02:26:06 +00:00