bevy/.github
Carter Anderson ffecb05a0a Replace old renderer with new renderer (#3312)
This makes the [New Bevy Renderer](#2535) the default (and only) renderer. The new renderer isn't _quite_ ready for the final release yet, but I want as many people as possible to start testing it so we can identify bugs and address feedback prior to release.

The examples are all ported over and operational with a few exceptions:

* I removed a good portion of the examples in the `shader` folder. We still have some work to do in order to make these examples possible / ergonomic / worthwhile: #3120 and "high level shader material plugins" are the big ones. This is a temporary measure.
* Temporarily removed the multiple_windows example: doing this properly in the new renderer will require the upcoming "render targets" changes. Same goes for the render_to_texture example.
* Removed z_sort_debug: entity visibility sort info is no longer available in app logic. we could do this on the "render app" side, but i dont consider it a priority.
2021-12-14 03:58:23 +00:00
..
contributing Comprehensive CONTRIBUTING.md (#2040) 2021-08-14 19:21:36 +00:00
example-run run some examples on CI using swiftshader (#1826) 2021-04-14 21:40:36 +00:00
ISSUE_TEMPLATE new labels: feature request 2021-07-13 13:29:05 -07:00
linters Ignore reddit when checking markdown links (#3223) 2021-11-29 20:55:12 +00:00
workflows Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
bors.toml check that benches build (#2675) 2021-08-26 00:40:56 +00:00
dependabot.yml dependabot: use new C-Dependencies label 2021-07-13 12:51:48 -07:00
FUNDING.yml Create FUNDING.yml 2020-08-18 10:59:30 -07:00
label-config.yml Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
pull_request_template.md Add PR Template (#2272) 2021-06-02 21:07:56 +00:00