bevy/crates/bevy_render/src/shader
Jonas Matser 9a78addff0 Add PBR textures (#1632)
This PR adds normal maps on top of PBR #1554. Once that PR lands, the changes should look simpler.

Edit: Turned out to be so little extra work, I added metallic/roughness texture too. And occlusion and emissive.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2021-03-26 21:00:34 +00:00
..
mod.rs Add PBR textures (#1632) 2021-03-26 21:00:34 +00:00
shader_defs.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
shader_reflect.rs Add PBR textures (#1632) 2021-03-26 21:00:34 +00:00
shader.rs fix clippy lints (#1756) 2021-03-25 20:48:18 +00:00