 42e6dc8987
			
		
	
	
		42e6dc8987
		
			
		
	
	
	
	
		
			
			# Objective - The current `EventReader::iter` has been determined to cause confusion among new Bevy users. It was suggested by @JoJoJet to rename the method to better clarify its usage. - Solves #9624 ## Solution - Rename `EventReader::iter` to `EventReader::read`. - Rename `EventReader::iter_with_id` to `EventReader::read_with_id`. - Rename `ManualEventReader::iter` to `ManualEventReader::read`. - Rename `ManualEventReader::iter_with_id` to `ManualEventReader::read_with_id`. --- ## Changelog - `EventReader::iter` has been renamed to `EventReader::read`. - `EventReader::iter_with_id` has been renamed to `EventReader::read_with_id`. - `ManualEventReader::iter` has been renamed to `ManualEventReader::read`. - `ManualEventReader::iter_with_id` has been renamed to `ManualEventReader::read_with_id`. - Deprecated `EventReader::iter` - Deprecated `EventReader::iter_with_id` - Deprecated `ManualEventReader::iter` - Deprecated `ManualEventReader::iter_with_id` ## Migration Guide - Existing usages of `EventReader::iter` and `EventReader::iter_with_id` will have to be changed to `EventReader::read` and `EventReader::read_with_id` respectively. - Existing usages of `ManualEventReader::iter` and `ManualEventReader::iter_with_id` will have to be changed to `ManualEventReader::read` and `ManualEventReader::read_with_id` respectively.
		
			
				
	
	
		
			201 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Simple text input support
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| //!
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| //! Return creates a new line, backspace removes the last character.
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| //! Clicking toggle IME (Input Method Editor) support, but the font used as limited support of characters.
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| //! You should change the provided font with another one to test other languages input.
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| 
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| use bevy::{input::keyboard::KeyboardInput, prelude::*};
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_systems(Startup, setup_scene)
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|         .add_systems(
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|             Update,
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|             (
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|                 toggle_ime,
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|                 listen_ime_events,
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|                 listen_received_character_events,
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|                 listen_keyboard_input_events,
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|                 bubbling_text,
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|             ),
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|         )
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|         .run();
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| }
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| 
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| fn setup_scene(mut commands: Commands, asset_server: Res<AssetServer>) {
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|     commands.spawn(Camera2dBundle::default());
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| 
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|     let font = asset_server.load("fonts/FiraMono-Medium.ttf");
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| 
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|     commands.spawn(
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|         TextBundle::from_sections([
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|             TextSection {
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|                 value: "IME Enabled: ".to_string(),
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|                 style: TextStyle {
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|                     font: font.clone_weak(),
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|                     font_size: 20.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|             TextSection {
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|                 value: "false\n".to_string(),
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|                 style: TextStyle {
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|                     font: font.clone_weak(),
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|                     font_size: 30.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|             TextSection {
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|                 value: "IME Active: ".to_string(),
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|                 style: TextStyle {
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|                     font: font.clone_weak(),
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|                     font_size: 20.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|             TextSection {
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|                 value: "false\n".to_string(),
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|                 style: TextStyle {
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|                     font: font.clone_weak(),
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|                     font_size: 30.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|             TextSection {
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|                 value: "click to toggle IME, press return to start a new line\n\n".to_string(),
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|                 style: TextStyle {
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|                     font: font.clone_weak(),
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|                     font_size: 18.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|             TextSection {
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|                 value: "".to_string(),
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|                 style: TextStyle {
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|                     font,
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|                     font_size: 25.0,
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|                     color: Color::WHITE,
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|                 },
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|             },
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|         ])
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|         .with_style(Style {
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|             position_type: PositionType::Absolute,
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|             top: Val::Px(10.0),
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|             left: Val::Px(10.0),
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|             ..default()
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|         }),
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|     );
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| 
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|     commands.spawn(Text2dBundle {
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|         text: Text::from_section(
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|             "".to_string(),
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|             TextStyle {
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|                 font: asset_server.load("fonts/FiraMono-Medium.ttf"),
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|                 font_size: 100.0,
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|                 color: Color::WHITE,
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|             },
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|         ),
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|         ..default()
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|     });
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| }
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| 
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| fn toggle_ime(
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|     input: Res<Input<MouseButton>>,
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|     mut windows: Query<&mut Window>,
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|     mut text: Query<&mut Text, With<Node>>,
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| ) {
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|     if input.just_pressed(MouseButton::Left) {
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|         let mut window = windows.single_mut();
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| 
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|         window.ime_position = window.cursor_position().unwrap();
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|         window.ime_enabled = !window.ime_enabled;
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| 
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|         let mut text = text.single_mut();
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|         text.sections[1].value = format!("{}\n", window.ime_enabled);
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|     }
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| }
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| 
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| #[derive(Component)]
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| struct Bubble {
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|     timer: Timer,
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| }
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| 
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| #[derive(Component)]
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| struct ImePreedit;
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| 
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| fn bubbling_text(
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|     mut commands: Commands,
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|     mut bubbles: Query<(Entity, &mut Transform, &mut Bubble)>,
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|     time: Res<Time>,
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| ) {
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|     for (entity, mut transform, mut bubble) in bubbles.iter_mut() {
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|         if bubble.timer.tick(time.delta()).just_finished() {
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|             commands.entity(entity).despawn();
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|         }
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|         transform.translation.y += time.delta_seconds() * 100.0;
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|     }
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| }
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| 
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| fn listen_ime_events(
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|     mut events: EventReader<Ime>,
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|     mut status_text: Query<&mut Text, With<Node>>,
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|     mut edit_text: Query<&mut Text, (Without<Node>, Without<Bubble>)>,
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| ) {
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|     for event in events.read() {
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|         match event {
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|             Ime::Preedit { value, cursor, .. } if !cursor.is_none() => {
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|                 status_text.single_mut().sections[5].value = format!("IME buffer: {value}");
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|             }
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|             Ime::Preedit { cursor, .. } if cursor.is_none() => {
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|                 status_text.single_mut().sections[5].value = "".to_string();
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|             }
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|             Ime::Commit { value, .. } => {
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|                 edit_text.single_mut().sections[0].value.push_str(value);
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|             }
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|             Ime::Enabled { .. } => {
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|                 status_text.single_mut().sections[3].value = "true\n".to_string();
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|             }
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|             Ime::Disabled { .. } => {
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|                 status_text.single_mut().sections[3].value = "false\n".to_string();
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|             }
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|             _ => (),
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|         }
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|     }
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| }
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| 
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| fn listen_received_character_events(
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|     mut events: EventReader<ReceivedCharacter>,
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|     mut edit_text: Query<&mut Text, (Without<Node>, Without<Bubble>)>,
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| ) {
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|     for event in events.read() {
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|         edit_text.single_mut().sections[0].value.push(event.char);
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|     }
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| }
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| 
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| fn listen_keyboard_input_events(
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|     mut commands: Commands,
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|     mut events: EventReader<KeyboardInput>,
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|     mut edit_text: Query<(Entity, &mut Text), (Without<Node>, Without<Bubble>)>,
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| ) {
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|     for event in events.read() {
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|         match event.key_code {
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|             Some(KeyCode::Return) => {
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|                 let (entity, text) = edit_text.single();
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|                 commands.entity(entity).insert(Bubble {
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|                     timer: Timer::from_seconds(5.0, TimerMode::Once),
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|                 });
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| 
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|                 commands.spawn(Text2dBundle {
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|                     text: Text::from_section("".to_string(), text.sections[0].style.clone()),
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|                     ..default()
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|                 });
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|             }
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|             Some(KeyCode::Back) => {
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|                 edit_text.single_mut().1.sections[0].value.pop();
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|             }
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|             _ => continue,
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|         }
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|     }
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| }
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