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batching
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clippy: expect large variants and other small fixes (#19222)
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2025-05-15 22:29:59 +00:00 |
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camera
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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diagnostic
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refactor(render): move WgpuWrapper into bevy_utils (#19303)
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2025-05-27 03:43:49 +00:00 |
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experimental
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Remove Shader weak_handles from bevy_render. (#19362)
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2025-05-26 20:20:25 +00:00 |
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mesh
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clippy: expect large variants and other small fixes (#19222)
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2025-05-15 22:29:59 +00:00 |
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primitives
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reexport entity set collections in entity module (#18413)
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2025-03-30 03:51:14 +00:00 |
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render_graph
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Rename bevy_platform_support to bevy_platform (#18813)
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2025-04-11 23:13:28 +00:00 |
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render_phase
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Remove ArchetypeComponentId and archetype_component_access (#19143)
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2025-05-27 19:04:32 +00:00 |
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render_resource
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refactor(render): move WgpuWrapper into bevy_utils (#19303)
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2025-05-27 03:43:49 +00:00 |
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renderer
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refactor(render): move WgpuWrapper into bevy_utils (#19303)
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2025-05-27 03:43:49 +00:00 |
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texture
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Optional explicit compressed image format support (#19190)
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2025-05-26 18:00:33 +00:00 |
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view
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Unrequire VisibilityClass from Node (#17918)
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2025-05-31 08:18:01 +00:00 |
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alpha.rs
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bevy_reflect: Add clone registrations project-wide (#18307)
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2025-03-17 18:32:35 +00:00 |
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bindless.wgsl
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Use global binding arrays for bindless resources. (#17898)
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2025-02-21 05:55:36 +00:00 |
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color_operations.wgsl
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move wgsl color operations from bevy_pbr to bevy_render (#13209)
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2024-05-04 10:30:23 +00:00 |
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extract_component.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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extract_instances.rs
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Move Resource trait to its own file (#17469)
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2025-01-21 19:47:08 +00:00 |
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extract_param.rs
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Remove ArchetypeComponentId and archetype_component_access (#19143)
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2025-05-27 19:04:32 +00:00 |
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extract_resource.rs
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Fix "Unrecognized Option" error when using Criterion-specific arguments in benchmarks (#17222)
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2025-01-08 00:09:31 +00:00 |
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globals.rs
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Remove Shader weak_handles from bevy_render. (#19362)
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2025-05-26 20:20:25 +00:00 |
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globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
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gpu_component_array_buffer.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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gpu_readback.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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lib.rs
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refactor(render): move WgpuWrapper into bevy_utils (#19303)
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2025-05-27 03:43:49 +00:00 |
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maths.wgsl
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Atmosphere LUT parameterization improvements (#17555)
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2025-02-03 21:52:11 +00:00 |
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pipelined_rendering.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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render_asset.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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settings.rs
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clippy: expect large variants and other small fixes (#19222)
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2025-05-15 22:29:59 +00:00 |
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storage.rs
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bevy_reflect: Add clone registrations project-wide (#18307)
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2025-03-17 18:32:35 +00:00 |
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sync_component.rs
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Refactored ComponentHook Parameters into HookContext (#17503)
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2025-01-23 02:45:24 +00:00 |
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sync_world.rs
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Register some types (#19361)
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2025-05-26 02:30:07 +00:00 |